|
|
|
|
| Notices |
Do you own this game? Write a review and let others know how you like it.
|
 |

May 13th, 2018, 10:00 AM
|
 |
Second Lieutenant
|
|
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
|
|
Re: 2017 release Map work
So I opened the Goldap map, and man, it's got to be the most painting-like and yet realistic map I've ever seen! The colors, the layout of the terrain, they don't look rigidly artificial, but smoothly organic.
How long to create such beauty?
Cheers!
|

May 13th, 2018, 06:58 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,720
Thanks: 4,169
Thanked 5,968 Times in 2,929 Posts
|
|
Re: 2017 release Map work
Quote:
Originally Posted by RightDeve
So I opened the Goldap map, and man, it's got to be the most painting-like and yet realistic map I've ever seen! The colors, the layout of the terrain, they don't look rigidly artificial, but smoothly organic.
How long to create such beauty?
Cheers!
|
I have no idea.... an hour here, an hour there in-between other work over a few weeks. I didn't keep track but it went through a number of revisions and one was moving the main hill to the south of town using our map tool cut and pasting. Today the Russian border of the Baltic enclave is almost right at the north Map edge ( but that was unplanned ).
To guess I would say 20 hours but that could be way out .......there was lots of 20 minutes here and there tweaking things
Glad you like it.......... if you try a generated battle on it as the Germans be aware the AI for reasons unknown likes to put a Russian force to the north west that gets trapped by the water
|

May 14th, 2018, 04:45 AM
|
 |
Second Lieutenant
|
|
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
|
|
Re: 2017 release Map work
Quote:
Originally Posted by DRG
I have no idea.... an hour here, an hour there in-between other work over a few weeks. I didn't keep track but it went through a number of revisions and one was moving the main hill to the south of town using our map tool cut and pasting. Today the Russian border of the Baltic enclave is almost right at the north Map edge ( but that was unplanned ).
To guess I would say 20 hours but that could be way out .......there was lots of 20 minutes here and there tweaking things
Glad you like it.......... if you try a generated battle on it as the Germans be aware the AI for reasons unknown likes to put a Russian force to the north west that gets trapped by the water
|
I see. Maybe smaller maps could be 10 hours or less. I'm planning to create maps for Kaliningrad & northeastern Poland area for a scripted campaign, so this already created Goldap map could come very handy.
How do you crop a map generated from Venhola though?
|

May 14th, 2018, 10:00 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2005
Location: GWN
Posts: 12,720
Thanks: 4,169
Thanked 5,968 Times in 2,929 Posts
|
|
Re: 2017 release Map work
Quote:
Originally Posted by RightDeve
How do you crop a map generated from Venhola though?
|
With the Extended map editor. You can decide how big you want it then make a blank map that size and save it.... then generate the Venhola and select the same size area on it and using the Select tool. Then after that has been cut you open the blank map and paste it into the upper left corner.....you can make the cut from the Venhola a bit larger.
The key word here is "experiment"
|

May 14th, 2018, 11:03 AM
|
 |
Second Lieutenant
|
|
Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
|
|
Re: 2017 release Map work
Quote:
Originally Posted by DRG
With the Extended map editor. You can decide how big you want it then make a blank map that size and save it.... then generate the Venhola and select the same size area on it and using the Select tool. Then after that has been cut you open the blank map and paste it into the upper left corner.....you can make the cut from the Venhola a bit larger.
The key word here is "experiment"
|
Ah.. so what I've been doing essentially.
I thought I read somebody's post in the Venhola thread we can crop the generated map (like "cropping" an image in photoshop). My mistake.
Thanks anyway!
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|