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  #1  
Old July 4th, 2018, 07:01 PM
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Default Re: Missing Lost Scenarios?

I'm not sure that the aircraft count in the artillery overload?

EDIT= found it in the GG:
"Air units or ADA do not count as artillery points, only mortars, howitzers etc. that can fire indirectly. Ammo resupply units do count as artillery points, as they are a human use only unit against the AI."
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Last edited by scorpio_rocks; July 4th, 2018 at 07:05 PM.. Reason: found info
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Old July 4th, 2018, 10:57 PM

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Default Re: Missing Lost Scenarios?

I guess it is back to pricey trucks carrying ammo canisters.
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Old July 5th, 2018, 12:35 AM

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Default Re: Missing Lost Scenarios?

Scn 434 Rear Guard.

Fun scenario. The Reds got so close I could smell them.

Two minor issues though.

#1 The Turkish (actually American) M4 Unit F0 has 255 rounds of HE ammo.


#2 The Chinese AT Rifle teams I5, K3, N4 and N5 do not carry AT rifles but rather bazookas. They should be labeled as "AT Team" like unit I4 is. Additionally all of these units (including I4) have 50 rounds of bazooka ammo. Also, this ammo is listed as AP instead of HEAT
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Old July 5th, 2018, 07:36 PM

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Default Re: Missing Lost Scenarios?

Scn 435 Into the Beehive:

Vietminh artillery batteries AH0 and AH1 are listed as immobilized and do not fire.
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Old July 6th, 2018, 07:29 AM

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Default Re: Missing Lost Scenarios?

Quote:
Originally Posted by scorpio_rocks View Post
I'm not sure that the aircraft count in the artillery overload?

EDIT= found it in the GG:
"Air units or ADA do not count as artillery points, only mortars, howitzers etc. that can fire indirectly. Ammo resupply units do count as artillery points, as they are a human use only unit against the AI."
I am not 100% sure about this.

I just set up a test scenario to see if I could kill a level bomber with an ammo dump explosion so I bought nothing but B-52s and an HQ. When the scenario started I was charged overload points. Maybe level bombers are different?
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Old July 6th, 2018, 09:38 AM
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Exclamation Re: Missing Lost Scenarios?

Quote:
Originally Posted by RetLT View Post

I am not 100% sure about this.

I just set up a test scenario to see if I could kill a level bomber with an ammo dump explosion so I bought nothing but B-52s and an HQ. When the scenario started I was charged overload points. Maybe level bombers are different?

GOOD CATCH......it actually exposed two problems....the arty overload and another more interesting one.......when level bombers make their run they dump their bombs and you don't get to use them again but it looks like the code used 1 point of damage as the way to remove them from the roster...... that one point damage was being awarded to the other player as one victory point

I have no real way to check but that may go WAY back
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