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Old November 26th, 2019, 12:58 PM
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Default Re: Humlebaek Counterattack 1985

Updated version of campaign 020. Should include fixes for the problems mentioned in this thread.
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Old November 27th, 2019, 02:06 AM
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Default Re: Humlebaek Counterattack 1985

Quote:
Originally Posted by wulfir View Post
Updated version of campaign 020. Should include fixes for the problems mentioned in this thread.
I fired up the fix patch to discover that the KVISTGAARD battle scen text states the following: (1)You still have access to the 155mm guns, (2) A platoon worth of Jaegers, (3) one fresh HV Company has been pulled out of the line and redirected to beef up your force, and (4) Some tactical air is also en route. These units appear in the battle.

Now, although the scen text has the following language, "It is all we can do for now," the next paragraph reads that a battalion size force is being transported in your direction right now." I understood this to mean that the marines would appear in the battle as a reinforcement, similar to the F-104G's. If the marines are not to appear, this is a big tease.

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Old November 27th, 2019, 01:50 PM
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Default Re: Humlebaek Counterattack 1985

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Originally Posted by shahadi View Post

If the marines are not to appear, this is a big tease.
I see your point. And the Marines show up for the final battle only...

I intended it as a hint that they will be arriving soon.


..... scen 004 KVISTGAARD takes place Aug 22, 1985 - morning

aaand scen 005 HUMLEBAEK takes place Aug 22, 1985 - afternoon
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Old December 2nd, 2019, 11:54 PM
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Default Re: Humlebaek Counterattack 1985

KVISTGAARD Battle Summary

The KVISTGAARD battle has a few twists and one big surprise. Overall, I earned a marginal victory although all the objectives were captured, KVISTGAARD was a brutal fight.


KVISTGAARD Battle Report



KVISTGAARD Battle Result




HUMLEBAEK Campaign Summary




Regarding the ESPERGARDE battle, the scen text has the following wording: "Heavy air support will compensate your lack of major artillery assets." However, as there is no air support listed in the roster, how much air support and of what assets are planned for this battle? We can edit the campaign to add support points to purchase the air. Please advise.

Thanks wulfir for another entertaining scenario.

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Old December 7th, 2019, 05:08 AM
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Default Re: Humlebaek Counterattack 1985

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Originally Posted by shahadi View Post
However, as there is no air support listed in the roster, how much air support and of what assets are planned for this battle?
Danish air force:

F-16B strike element (Maverick)
F-16B strike element (Maverick)

CF-104G strike element (unguided rockets)
CF-104G strike element (unguided rockets)
CF-104G strike element (unguided rockets)

USMC:

EA-6B Intruder strike element (SEAD)

A-6E Intruder (Paveway)

A-6E Intruder (Snakeye/Napalm)
A-6E Intruder (Snakeye/Napalm)

UAV (one single unit)
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Old December 7th, 2019, 03:53 PM
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Default Re: Humlebaek Counterattack 1985

It was the Donald Rumsfeld, SecDef under George Bush who said, "You go to war with the army you have..."

I am currently at turn 15 with no air. My marines are without close support tanks, my mech inf company without sp mortars, gun apc, or jeep rcls; and about a third of my core is supressed (60 repair points not enough). Well, I am moving my formations through forrest as they approach their objectives. The Polish artillery and her rockets are devasting; therefore, I direct all artillery to any tell-tale smoke. I am moving one AA gun with the marines.

Although we have captured the harbor at NIVA using remnants of my core, the objective at KROGERUP with a marine company, we are delepting ammo at an alarming rate, especially the AT weapons, SMAWS, Dragons, and TOWs. Eighty turns is a long way to go without ammo.

The strategy is to take the harbors, get in behind the enemy positions before moving into the cities.

I am not sure of the effectiveness of UAVs in 1985, I'd rather have a squadron of Cobras.

Still, even with my belly aching, this is an entertaining campaign.

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Old December 10th, 2019, 01:51 AM

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Default Re: Humlebaek Counterattack 1985

There is still an issue with the text not matching up to the build points.

The player receives 1000 points prior to the start of the 2nd scenario (Neodebo) but the text does not mention them.

The text prior to the start of Scn 4 (Fredensburg) says that you get 1000 build points but really you only get 20.
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Old December 11th, 2019, 01:28 PM
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Default Re: Humlebaek Counterattack 1985

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Originally Posted by wulfir View Post
Updated version of campaign 020. Should include fixes for the problems mentioned in this thread.
corrupted file
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Old December 11th, 2019, 03:59 PM
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Default Re: Humlebaek Counterattack 1985

There is an additional observation I need to share. Some units securing a VF hex should have a reaction turn value of 98 so that they won't leave their post chasing to retake a captured VF. It is a balancing act, how many units to "counterattack" and which units to stay in place.


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Old December 13th, 2019, 02:14 PM
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Default Re: Humlebaek Counterattack 1985

Quote:
Originally Posted by shahadi View Post
Some units securing a VF hex should have a reaction turn value of 98 so that they won't leave their post chasing to retake a captured VF.
This is good advice. Worth to highlight!
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