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Old August 22nd, 2002, 11:09 PM
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Default Re: Stupid Invasion BS

Quote:
Originally posted by geoschmo:
Oh, what rotten luck. One more hit and that ship would have been destroyed and the fleet would have been free to attack again, but because it was left barely alive your fleet had no movement and couldn't attack.
Aww ... it didn't even happen to me and I'm still disappointed. Maybe break the fleet, and the attack will happen next turn -- but if the transport has no movement, it won't close. Damn.

Do you think you had too many ships and thet's why they wouldn't let the transport in? That happens a lot with 25 - 55 ship fleets that I often form in endgame.
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Old August 23rd, 2002, 12:06 AM
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Default Re: Stupid Invasion BS

The ship's engines are already repaired, so attacks will continue this turn.

Nuts... not enough troops to take a planet with 4800 pop. That's what I had suspected. Oh well! They are dead now.

[ August 22, 2002, 23:33: Message edited by: Imperator Fyron ]
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Old August 23rd, 2002, 05:47 AM
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Default Re: Stupid Invasion BS

How many troops are required to take a planet of 4,800?
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Old August 23rd, 2002, 06:00 AM
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Default Re: Stupid Invasion BS

I'm waiting for the time my transport gets hemmed in a corner by the sweepers and repair ships. *groan*

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Old August 23rd, 2002, 08:37 AM
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Default Re: Stupid Invasion BS

Quote:
Originally posted by tbontob:
How many troops are required to take a planet of 4,800?
130 small troops with -40% Ground Combat Strength (-50 from trait, and +10 from Berzerkers) aren't enough, that's for sure.
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Old August 23rd, 2002, 02:28 PM
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Default Re: Stupid Invasion BS

OK, I did this Last night so have some current information.

I have a racial ground combat trait of 90% and am playing engineers (so no bonus). My small troop units mount the cockpit and life support, 1 ground cannon and the rest is armour.

I attacked a 4,800 pop homeworld that had an addtional 100 similarily configured troops on it.

First wave of mine was 350 troops which didn't do it, I then had to ship in another 300 troops over a period of about 9 turns to win.

I have changed settings to 3 ground combat turns per go but that frnakly worked in my favour.

All in all, it tool 650 troops and a year to take down the homeworld
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Old August 23rd, 2002, 08:02 PM
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Default Re: Stupid Invasion BS

ISTR that most TDM races have lowered ground combat scores as well... I used to increase my ground combat strength, until I decided I'd just go with larger troop transports (or avoid the whole invasion thing - sometimes you just want to eradicate the enemy rather than deal with assimilation).
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