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				July 22nd, 2024, 12:35 AM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		That is scenario number 12. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 22nd, 2024, 03:28 PM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		Long stage. I got a draw. I took all the objectives in the right time. But the enemy artillery was relentless. 
 
  
		
	
		
		
		
		
		
		
			
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				July 22nd, 2024, 03:29 PM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		Let's go to the next battle 
  
		
	
		
		
		
		
		
		
			
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				July 23rd, 2024, 09:49 AM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		Battle 13? concluded. I don't give details not to reveal the stage. 
 
  
		
	
		
		
		
		
		
		
			
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				July 23rd, 2024, 03:41 PM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		Good result on that! Yes, that was mission 13 and the next is mission 14. Regarding the Vire one, I wonder if you are still running an old one where the pre destroyed Shermans still had a point cost, that might explain that result. This should already be fixed in the release version. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 23rd, 2024, 08:24 PM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Ts4EVER
					 
				 
				Good result on that! Yes, that was mission 13 and the next is mission 14. Regarding the Vire one, I wonder if you are still running an old one where the pre destroyed Shermans still had a point cost, that might explain that result. This should already be fixed in the release version. 
			
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 Ahhh Possibly because AFV losses appear, I had no armored.  
		
	
		
		
		
		
		
		
			
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				July 25th, 2024, 02:32 PM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		The problem remains that I have to manually assign the platoons of the auxiliary troops to their respective companies. 
		
	
		
		
		
		
		
		
			
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				July 26th, 2024, 04:31 AM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		That might sadly not be fixable, I think it is caused by the switch in the aux unit numbers once the core force is "introduced". 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				July 27th, 2024, 09:40 AM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		No problem. It is done by hand. 
I think it would be good to warn the players about that because it is good to organize companies well. 
		
	
		
		
		
		
		
		
			
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				July 29th, 2024, 08:42 AM
			
			
			
		  
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				Re: [WIP] Campaign - 29th Infantry redux
			 
             
			
		
		
		
		Battle 14 completed 
 
  
		
	
		
		
		
		
		
		
			
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