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  #1  
Old August 28th, 2002, 07:45 PM
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gregebowman gregebowman is offline
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Default Re: Shipsets without AI

Quote:
Originally posted by Suicide Junkie:
Well, the easiest way would be to copy one from another AI. Add a few tweaks if you like, and you're all set.

Just rename the files so they match the AI you're using them on.
What if I want to do it the hard way? One of the shipsets was the Starblazers one, and I would definitely like to have an AI for that one, because I don't know exactly how to create the AI to operate like they would in the series.
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Old August 28th, 2002, 10:17 PM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Shipsets without AI

Then copy the files from another AI to use as a template, and change everything.

When you need help, you'll have to ask an AI guru, instead of me.
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Old August 29th, 2002, 01:56 AM
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Default Re: Shipsets without AI

I am certainly no AI guru, but I have created a couple of unique AI's and offer my advice to anybody who wants it.
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Old August 29th, 2002, 04:25 AM
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Default Re: Shipsets without AI

When you copy an AI to use as a template, pick an AI that behaves similarly (especially in politics and anger) to what you want to create. Then decide what weapons path you want to take with them and figure out how to set up the research and design files to use those weapons. The most important thing is to try out your creations against other AI's and keep tweeking until you get the results you want.

If you try that, you will come up with specific questions (trust me, you will have lots of questions ). Post those and you will get answers from a number of people who have gone through this before.
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Old August 29th, 2002, 05:45 AM

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Default Re: Shipsets without AI

It's easy to copy Politics/anger like files from one empire and research/designs files from another to create a unique combination.
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Old August 29th, 2002, 12:51 PM

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Default Re: Shipsets without AI

If you have access to Excel, I had posted an excel workbook that has areas to select/enter some specifics, and gives you useable AI files to start from.
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Old August 30th, 2002, 01:58 AM
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Default Re: Shipsets without AI

Quote:
Originally posted by Atraikius:
If you have access to Excel, I had posted an excel workbook that has areas to select/enter some specifics, and gives you useable AI files to start from.
I would be interested in this. Please include a link.
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