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September 10th, 2002, 07:41 PM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Storage facilities
SJ,
I hear you. I think there must be something funny about how and when the storage limits are applied.
__________________
So many ugly women, so little beer.
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September 10th, 2002, 07:50 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
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Re: Storage facilities
Somehow, it just seems wrong when your production, after maintenance and construction, is 100x what you can store. It just seems counter intutitive from ... oh ... dare I use the word ... realism.
I guess what most people would say is that I'm just not constructing ships fast enough. I could build more and expand faster, but I dunno, I just don't want to go MEE that fast.
When I have enough resources, and enough intel to defeat any opponent, plenty of research (so I'm outstripping the AI). I like to put storage facilities on some worlds.
I build 'em like this.
Mineral
Organic
Radioactive
Mineral
Radioactive
Mineral
Mineral
...sequence repeats
MOR MR M
Is that too many, is that too few ?... Do I need Organics, or rads that much ?... I dunno, but I HAVE backrupted myself on organincs building Urban Pac's everywhere. I have run low on Rads with fleets mounting WMG and Null Space
Early game they're kinda important too. You have few resource facilities. But can you spare the space.
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September 10th, 2002, 07:58 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Storage facilities
I used to say I would not build them at all. Ooopsss. Boy was I naive.
I defer from the others in tha;
Early Game:
I buld them first chance I get to grab the early over abundance.
I tend to put them on High Mineral planets while I have an over abundance.
As I go minus I then scrap the ones on High Mineral planets and build Mines.
Later I will build them on smaller low mineral planets / moons.
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September 10th, 2002, 08:00 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Storage facilities
play porportions, then. you start with alot more storage, and i think there is more realism
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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September 10th, 2002, 09:33 PM
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Shrapnel Fanatic
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Re: Storage facilities
In P&N, each resource producing facility has some storage built into it.
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September 11th, 2002, 12:37 AM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Re: Storage facilities
Quote:
Originally posted by Suicide Junkie:
I think Production and maintenance is subtracted from generation.
I know that retrofits are withdrawn straight from storage AFTER production/maintenace, AFTER the storage limits are applied, and BEFORE the generation.
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I think you may wish to rephrase this, when you say:
a)production/maintenance is subtracted from generation (which implies generation comes first).
b) Retrofits are withdrawn ....AFTER production/maintenance and BEFORE the generation.
In any event, are you trying to say (in order of sequence):
1) new storage limits are increased (ie new storage facilities constructed)
2) retrofits are paid out of storage
3) the net of production/maintenance and production is added or subtracted to storage.
Just a bit confused... 
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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September 12th, 2002, 02:08 AM
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Captain
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Join Date: Oct 2001
Location: Australia
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Re: Storage facilities
The best place to put Storage Facilities is in a system that doesn't contain a Space Port. Doesn't sounds realistic but it works.
I also build enough Storage Facility to hold 1/4 Millian of all resources, for when I need them in the late game.
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