|
|
|
|
 |

September 17th, 2002, 06:03 PM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
|
|
Re: Newbie question on fighters and capturing planets
Personally I like rocket pods at least until I get large fighters with shields. DUC's or whatever will give more total damage for 30 rounds of combat, but since fighters get slaughtered by PDC and ships weapons they aren't likely to live more than a few combat rounds anyway.
The exception might be against a race that uses a lot of fighters too. There you might want your fighters to be able to take out some of his fighters. Rocket pods can only target ships.
Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

September 17th, 2002, 06:29 PM
|
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie question on fighters and capturing planets
Rocket pods all the way. Especially on warp points!  "Hello!" -200 fighters with Rocket Pods III fire-
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

September 17th, 2002, 07:36 PM
|
 |
Sergeant
|
|
Join Date: Sep 2002
Location: Connecticut, USA
Posts: 252
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie question on fighters and capturing planets
Rocket pods it is! I'll start building them next turn... 
|

September 17th, 2002, 08:27 PM
|
 |
General
|
|
Join Date: Mar 2001
Location: UK
Posts: 4,245
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie question on fighters and capturing planets
Also be aware that the small Versions of the organic weapons are some of the best nfighter weapons in the game. Against other fighters or even larger ships, they can really do some damage.
|

September 17th, 2002, 11:50 PM
|
 |
Sergeant
|
|
Join Date: Jun 2002
Location: Overland Park, Kansas
Posts: 209
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie question on fighters and capturing planets
I have been avoiding fighters in my games with the AI to give them more of a chance =|%^)>
I think I'll need to change my tactics in PBW....
Greybeard
|

September 18th, 2002, 01:49 AM
|
 |
First Lieutenant
|
|
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Newbie question on fighters and capturing planets
So what if you change the strategy of your ships to "ignore planets" but still allow them to attack Weapons Platforms?
1) Will they kill everything in site, but leave the planet alone?
2) Will your ships kill everything except the planet but then just sit there and get pounded by the weapon platforms (assuming WP are present)?
3) if you tell ships to ignore planets, but set "damage planet" to say 50%, what will happen? (i'm guessing but I'm not sure, that the ships will attack the planet until 50% of the weapon platforms are gone, and then stop)
PBW & rules pertaining to strategies confuse me.
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
|

September 18th, 2002, 11:12 PM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Newbie question on fighters and capturing planets
I don't think Weapons Platforms are available as a separate targeting option in Strategies. I think a planet with WPs counts as "Has Weapons".
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|