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October 10th, 2002, 02:38 AM
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Sergeant
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Re: MP scenerio- Death Ground
I just finished a game - this sounds interesting. I'll take the EEE.
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October 10th, 2002, 06:53 AM
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National Security Advisor
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Re: MP scenerio- Death Ground
I should point out that the Eee have been somewhat modifed in that they DON'T have Ancient Race any more. Assuming Rextorres doesn't want to switch after that, the available races are:
Jraenar
Phong
Praetorians
EDIT: these are mostly AI races using base SE4, built on the 5000 point empire plan. A few minor adjustments here and there.
[ October 10, 2002, 05:54: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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October 10th, 2002, 08:20 AM
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Sergeant
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Re: MP scenerio- Death Ground
As long as their new advanced trait isn't Lucky I don't have a problem with that.
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October 10th, 2002, 08:58 AM
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Re: MP scenerio- Death Ground
no, it isn't. EDIT: it's mechanoids.
Phoenix-D
[ October 10, 2002, 07:59: Message edited by: Phoenix-D ]
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 10th, 2002, 10:10 PM
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Sergeant
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Re: MP scenerio- Death Ground
I hope your joking.
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October 10th, 2002, 10:25 PM
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National Security Advisor
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Re: MP scenerio- Death Ground
No, I'm not. The Eee have Advanced Supply Conservation and Mechanoids; Superior Intelligence, Superior Reproduction, Enhanced Happyness, Enchanced Mining, Superior Refining, and Superior repair (as I said, these are more or less the default races on the 5000-point scale). Second closest to the AI.
The Jraenar have Natural Merchants, Hardy Industrialists, Superior Strength, Superior Intelligence, Superior Cunning (did I mention intel is OFF?), Superior Aggressiveness, Impessive Defensiveness. They're also the closest to the aggressive AI races and the Xi'Chung.
The Phong have Natural Merchants, Advanced Storage Techniques, and Crystallurgy; Superior Mining, Superior Refining, Superior Construction. Farthest from the AI.
The Praetorians have Advanced Power Conservation and Natural Merchants. Superior Mining, Superior Organics, Superior Radioactives, Superior Construction, Superior Repair, Impessive Maintance. Third farthest.
I probably should have given the Eee natural merchants.
The game was designed with player cooperation in mind; you don't *have* to cooperate with each other, but if you don't things will be harder.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 10th, 2002, 11:12 PM
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General
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Re: MP scenerio- Death Ground
Quote:
I should point out that the Eee have been somewhat modifed in that they DON'T have Ancient Race any more.
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You know, I wonder if that isn't a bug, but no-one has reported it because we didn't realize it was a mistake.
AFAIK, the Eee are the only race in the stock game that changes Advanced Traits between Race Option 1 and 2. (Many add a trait, but nobody else loses one.)
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