.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old October 13th, 2002, 08:02 AM
mlmbd's Avatar

mlmbd mlmbd is offline
Major
 
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
mlmbd is on a distinguished road
Default Re: which grafix tool is best?

I just D/L MORAY/POVRAY. Haven't had a chance to use them yet.
Checked out the SITE Captain Kwok. Nice, very NICE!
I will let you about MORAY/POVRAY. After a have a chance to use them.
Reply With Quote
  #2  
Old October 13th, 2002, 08:04 AM
KirbyEF's Avatar

KirbyEF KirbyEF is offline
Corporal
 
Join Date: Oct 2002
Location: Texas
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
KirbyEF is on a distinguished road
Default Re: which grafix tool is best?

I really liked that DOGAL Editor.

It had several hull and parts to choose from.

I have not tried that Moray... but I will have to take a look.

KirbyEF
__________________
Reply With Quote
  #3  
Old October 13th, 2002, 08:40 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: which grafix tool is best?

DOGA is way too limited, IMO.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old October 13th, 2002, 09:05 AM
mlmbd's Avatar

mlmbd mlmbd is offline
Major
 
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
mlmbd is on a distinguished road
Default Re: which grafix tool is best?

Don't know. Doga V3. Is pretty sharp! Thanks again pathfinder!
Reply With Quote
  #5  
Old October 13th, 2002, 11:27 AM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Re: which grafix tool is best?

The best graphic tool is Pov-Ray. Using it without Moray gives impressive results but you have to learn the coding language. Learning it can take a lot of time.
Reply With Quote
  #6  
Old October 13th, 2002, 03:51 PM
Captain Kwok's Avatar

Captain Kwok Captain Kwok is offline
National Security Advisor
 
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
Captain Kwok is on a distinguished road
Default Re: which grafix tool is best?

Quote:
Originally posted by Zarix:
The best graphic tool is Pov-Ray. Using it without Moray gives impressive results but you have to learn the coding language. Learning it can take a lot of time.
The only person I know doing this is Alpha Kodiak, who made the Rage, Azorani, and the Namovan. Too much work for me!
__________________
Space Empires Depot | SE:V Balance Mod
Reply With Quote
  #7  
Old October 13th, 2002, 05:19 PM

Zarix Zarix is offline
Sergeant
 
Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
Zarix is on a distinguished road
Default Re: which grafix tool is best?

I have made all my shipsets (Toron, Aquilaeian, etc.) with Pov-Ray. After learning the language it isn't a big job to make a whole shipset. If you have made one ship, you can make another ship with only few changes to the code but still get very different looking result.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:38 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.