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October 13th, 2002, 08:02 AM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: which grafix tool is best?
I just D/L MORAY/POVRAY. Haven't had a chance to use them yet.
Checked out the SITE Captain Kwok. Nice, very NICE!
I will let you about MORAY/POVRAY. After a have a chance to use them. 
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October 13th, 2002, 08:04 AM
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Corporal
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Join Date: Oct 2002
Location: Texas
Posts: 116
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Re: which grafix tool is best?
I really liked that DOGAL Editor.
It had several hull and parts to choose from.
I have not tried that Moray... but I will have to take a look.
KirbyEF
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October 13th, 2002, 08:40 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: which grafix tool is best?
DOGA is way too limited, IMO. 
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October 13th, 2002, 09:05 AM
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Major
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Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
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Re: which grafix tool is best?
Don't know. Doga V3. Is pretty sharp! Thanks again pathfinder! 
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October 13th, 2002, 11:27 AM
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Sergeant
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Join Date: Jan 2001
Location: Finland
Posts: 214
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Re: which grafix tool is best?
The best graphic tool is Pov-Ray. Using it without Moray gives impressive results but you have to learn the coding language. Learning it can take a lot of time.
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October 13th, 2002, 03:51 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
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Re: which grafix tool is best?
Quote:
Originally posted by Zarix:
The best graphic tool is Pov-Ray. Using it without Moray gives impressive results but you have to learn the coding language. Learning it can take a lot of time.
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The only person I know doing this is Alpha Kodiak, who made the Rage, Azorani, and the Namovan. Too much work for me!
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October 13th, 2002, 05:19 PM
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Sergeant
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Join Date: Jan 2001
Location: Finland
Posts: 214
Thanks: 0
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Re: which grafix tool is best?
I have made all my shipsets (Toron, Aquilaeian, etc.) with Pov-Ray. After learning the language it isn't a big job to make a whole shipset. If you have made one ship, you can make another ship with only few changes to the code but still get very different looking result.
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