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October 15th, 2002, 07:39 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: SE IV future
I imagine the master computers to be like early Versions of the Minds in the Culture novels - utterly superior to us fleshlings and completely independent.
I do think any MC enabled ship would have "backup" controls to drive the ship if the computer should be out of action.
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October 15th, 2002, 07:48 PM
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National Security Advisor
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Re: SE IV future
Hehe, so there we have two completely reasonable, and utterly irreconcilable differences of opinion about it. So what's poor programer to do then. Flip a coin?
Actually more than two, if you count Puke's comment. Anybody got a three sided coin, or do we have a "flip off" tournament.
Geoschmo
[ October 15, 2002, 18:51: Message edited by: geoschmo ]
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October 15th, 2002, 10:37 PM
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Corporal
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Re: SE IV future
Quote:
Originally posted by geoschmo:
Actually more than two, if you count Puke's comment. Anybody got a three sided coin, or do we have a "flip off" tournament.
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Roll a d6, then take mod 3.
That said... does anyone actually build ships with both crew quarters *and* MC's? For me, the two are effectively mutually exclusive; the expense of crew quarters makes them silly to add to an already expensive MC. This makes the AS problem easy. It can convert crewed ships, but not convert MC ship; on an MC ship, there aren't any crew to smash the MC.
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October 16th, 2002, 11:24 AM
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Lieutenant General
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Re: SE IV future
Quote:
Originally posted by LazarusLong42:
quote: Originally posted by geoschmo:
Actually more than two, if you count Puke's comment. Anybody got a three sided coin, or do we have a "flip off" tournament.
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Roll a d6, then take mod 3.
That said... does anyone actually build ships with both crew quarters *and* MC's? For me, the two are effectively mutually exclusive; the expense of crew quarters makes them silly to add to an already expensive MC. This makes the AS problem easy. It can convert crewed ships, but not convert MC ship; on an MC ship, there aren't any crew to smash the MC. Quite a few TDM races do just that to frustrate too smug humans. (there is no way to make AI build pure MC ship, only crew+MC)
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October 16th, 2002, 11:24 PM
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First Lieutenant
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Location: California
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Re: SE IV future
Quote:
Originally posted by dumbluck:
PS. I disagree with some of you on one major issue. Yes, I think he should be working on fine-tuning the game balance, but except for extreme cases (ie PPB, which needs to be stretched out over similar ranges and damage levels to APB) he shouldn't waste his time with editing txt files. That's what modding is for! I think he is right on focusing on the Hard Code changes needed to balance the game. After all, he's the only one that can make those changes!
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If that is what modding was for, then the PPB would have already been fixed, and everyone would be playing with a more balanced Version of that weapon. Unfortunately, the pool of people that plays mods is relatively small, so instead we see most everyone playing vanilla SE4 with some sort of love-hate relationship.
I also dispute that it would take MM much time to address the most blatant balance issues. Seriously. He could send out a poll to known number-crunchers in the community, figure out what is broken, and then fix it in a couple of hours.
Modding, in my opinion, is not for balancing the core game, but for making new and different play experiences. Like P&N new race-styles, and Proportions focus on homeworlds.
-Spoon
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October 16th, 2002, 11:56 PM
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Lieutenant Colonel
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Join Date: Dec 2001
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Re: SE IV future
Quote:
Originally posted by spoon:
I also dispute that it would take MM much time to address the most blatant balance issues. Seriously. He could send out a poll to known number-crunchers in the community, figure out what is broken, and then fix it in a couple of hours.
Modding, in my opinion, is not for balancing the core game, but for making new and different play experiences. Like P&N new race-styles, and Proportions focus on homeworlds.
-Spoon[/QB]
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Damn, Spoon said it all first.
[ October 16, 2002, 22:58: Message edited by: Wardad ]
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October 17th, 2002, 12:46 AM
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Sergeant
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Re: SE IV future
I always imagined a ship with a master computer to be like a beserker - so when you destroy the master computer, in my mind, it should just be a hulk not able to do anything and certainly not able to be converted.
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