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October 20th, 2002, 09:41 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Giant Stars?
Possibly 999. That, or 256^2-1. Or, so completely random arbitrary number.
[ October 20, 2002, 08:42: Message edited by: Imperator Fyron ]
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October 21st, 2002, 04:13 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Giant Stars?
So you could build a sun destroyer in like one turn?
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October 21st, 2002, 04:18 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Giant Stars?
Or a fully armed Battlemoon in about three,
and about a zillion fighters. 
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October 21st, 2002, 04:26 AM
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Second Lieutenant
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Join Date: Oct 2001
Location: California
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Re: Giant Stars?
Yes, just think, It'd be like Trantor of Foundation fame, it woudl require 20+ worlds to support its voracious appetite for resources (if you ignore the fact it doesn't produce resources).
Now there's an idea, how about making a sphereworld that doesn't produce resources, it has like 10 slots or so, so its only useful as a shipyard with 64 B people. By the way, growing that many people is truly heinous
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October 21st, 2002, 04:35 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Giant Stars?
I'll be adding spaceyard expansion projects...
Then you could have the Sphereworld filled up with 200 spaceyards, and be getting 25-50 times more build rate instead of resource production facilities.
[ October 21, 2002, 03:47: Message edited by: Suicide Junkie ]
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October 21st, 2002, 09:08 AM
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Private
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Join Date: Oct 2002
Location: Nowhere important.
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Re: Giant Stars?
Quote:
Originally posted by Suicide Junkie:
I'll be adding spaceyard expansion projects...
Then you could have the Sphereworld filled up with 200 spaceyards, and be getting 25-50 times more build rate instead of resource production facilities.
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Oh man, that's brutal.
I hope Malfador implments planetary/stellar engines. Being able to move planets around as the ultimate in late-game assult technology would just be fantastic. Well, for MP games. Wonder if the AI would be able to use them in that fashion?
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October 21st, 2002, 06:57 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Giant Stars?
Quote:
Originally posted by Priest of Discord:
I hope Malfador implments planetary/stellar engines. Being able to move planets around as the ultimate in late-game assult technology would just be fantastic. Well, for MP games. Wonder if the AI would be able to use them in that fashion?
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I dunno'? Somehow fighting (and fleeting) planets just seems a little overboard to me. Maybe being able to move asteroid fields - OK IMO - but not planets... 
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