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October 25th, 2002, 02:26 AM
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Major
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Join Date: Aug 2002
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Re: Who wrote Real-Time Client?
Oops! Gimboid, are you the "guy" geoschmo refers to in the following posting?
Quote:
Originally posted by geoschmo:
It's on the to do list. Admiral wrote it and he is no longer involved in PBW having moved on to bigger and better things in life. We have a guy that does code maintenance and adds features and whatnot. This is one that is on the list to do, eventually.
Geoschmo
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If so, my apologies if I gave the appearance of telling you what to do.
As I said, I liked the points you made in:
Quote:
Hmm, i was thinking that such a pop up would say "Connection to PBW server lost. Your game turn has been saved as file XXXX in your \Savegame directory" or the like, not far off what you already said
Then once connection to PBW can be reestablished (even if RTC is exited then restarted at another time when a PBW connection can be made) and you select the specific game that had already saved that you had already played that game turn for, it would ask if you would like to send the game turn that you already made or delete it and replay the turn
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As for university, I know how mid-terms and finals can throw a monkey wrench into things. 
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October 25th, 2002, 05:27 PM
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Major
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Re: Who wrote Real-Time Client?
Quote:
Originally posted by Gimboid:
What i had suggested after reading your post isnt to complex to implement.
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Thanks Gimboid. I appreciate the affirmation of my assessment and your acknowledgement that it wouldn't be too "complex to implement".
I used to be somewhat active in machine language coding as well as higher level Languages such as basic and fortran.
But, I stopped coding many years ago. Things change and different tools are available to assist in coding, so I could have been out to lunch on my assessment of modifying RTC. 
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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February 8th, 2004, 07:51 AM
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Captain
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Join Date: Jan 2002
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Re: Who wrote Real-Time Client?
Because of some flakiness in Netscape 7.1 (now there's a shocker, buggy software) I'm considering using RTC on my new computer.
What I need to know is, has the game crashing when contact with PBW is lost, been addressed? Or does the problem still exist?
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February 9th, 2004, 02:22 AM
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National Security Advisor
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Join Date: Jan 2001
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Re: Who wrote Real-Time Client?
That has not changed. PBW doesn't crash as often as it used to, knock on wood, but if it does, RTC will still terminate your running game.
Geoschmo
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