.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old January 14th, 2001, 06:30 PM

Blue Lord Blue Lord is offline
Corporal
 
Join Date: Oct 2000
Location: Sweden
Posts: 56
Thanks: 0
Thanked 0 Times in 0 Posts
Blue Lord is on a distinguished road
Default Re: A Solid Cruiser Design

As my daddy said yesterday playing RA2:
"If they kill one of, the others will go too"
This thing is only effective in large bands in superior force. Most cruisers are that.

In the early demo there was solid cruisers, but not anymore. In v .19 I've found that all empire use different types of designs, wich means that a design that can take out 2 enemy cruisers of one race will die against 1 of another. Since I always operate in large bands I've had no need to design a special "Anti-Cue Cappa Cruiser" yet. My ships in general uses heavy shielding and in most cases, not all, they just blaze trough the enemy's line.
__________________
- This message was deviously brought to you by Blue Tear.
Reply With Quote
  #2  
Old January 15th, 2001, 04:04 AM

Socialist Socialist is offline
Private
 
Join Date: Nov 2000
Location: Missouri
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Socialist is on a distinguished road
Default Re: A Solid Cruiser Design

they need to make Anti proton beams better
or something special..like an anti armour bonus..make it worth smaller damage.

anti armour would help make it acutally a useful one to look into..(the extra to using crystal for all its goodies..) would allow
going into that. there is little useful in using anti proton with the same weight cost
as pbb...

pbb good shield killer
make anti proton..anti armour breaking..




------------------
Waves his Red flag

Socialist
__________________
Waves his Red flag
Socialist
Reply With Quote
  #3  
Old January 15th, 2001, 04:11 AM

Socialist Socialist is offline
Private
 
Join Date: Nov 2000
Location: Missouri
Posts: 35
Thanks: 0
Thanked 0 Times in 0 Posts
Socialist is on a distinguished road
Default Re: A Solid Cruiser Design

for cruiser designs..most everyone uses basics..

with humans as compeditors..i would utilize
the engine busters a bit more..cripple some fo fleet.with oen of those babies on board

slow them down and take them apart.


oh yes..i like to specialize ships against
missle lovers..and keep with the up and close

this allows defense in case of not always haveing superior numbers..cant expect to win
against humans if they have major advantage of numbers..but if you build them heavy shield and mid range damage dealers. make them pay with losses on the way in.

------------------
Waves his Red flag

Socialist
__________________
Waves his Red flag
Socialist
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.