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  #1  
Old November 4th, 2002, 05:36 AM
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Default Re: New Version of the modlauncher

I've got to start using this program more! I don't why I keep editing the path.txt file as often as I do. Stupidity mostly.
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  #2  
Old November 4th, 2002, 05:41 AM
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Default Re: New Version of the modlauncher

Quote:
Originally posted by Captain Kwok:
I've got to start using this program more! I don't why I keep editing the path.txt file as often as I do. Stupidity mostly.
What's a path.txt file?
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Old November 4th, 2002, 05:59 AM
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Default Re: New Version of the modlauncher

Quote:
Originally posted by geoschmo:
quote:
Originally posted by Captain Kwok:
I've got to start using this program more! I don't why I keep editing the path.txt file as often as I do. Stupidity mostly.
What's a path.txt file?
Isn't that the file that tells you how to get to Grandmother's house? You know, over the forest and through the woods...
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Old November 4th, 2002, 06:01 AM
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Default Re: New Version of the modlauncher

Quote:
Originally posted by TerranC:
Matryx, or anybody else when you use the modpicker: does the modpicker seem to flicker, or distort?

Cause it is with mine and I'd like to know if this is just my problem.
It flickers for me as well. I think it's because the button pictures are all updated each time the mouse hovers over one so it can draw the grid on the appropriate button.
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Old November 4th, 2002, 06:56 AM
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Default Re: New Version of the modlauncher

Yep,
Works fine on Multiple monitors now.
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Old November 4th, 2002, 10:40 AM
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Default Re: New Version of the modlauncher

I think you may find that transparency programs cause my program to flicker *insanely*
things like WindowFX and DesktopX
I could get rid of this I suppose but it's not *urgent*.

It is partly caused by the images changing on hover etc and partly by the refreshing (which takes place every 30 seconds)

I'll look into it
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  #7  
Old November 4th, 2002, 11:38 AM

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Default Re: New Version of the modlauncher

Cool. See you next year!
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