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  #1  
Old November 4th, 2002, 08:43 AM

Taera Taera is offline
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Default Re: how to stop ships from running away

correction: a ship with PDC normally does not have targets. If it does not have targets it runs to the corner. when missiles pop up they are instantly destroyed by other PDc (if any) and thus the ship stays in the corner. So, it is a good idea to put some APB on your pdc ships.
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Old November 4th, 2002, 01:50 PM
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Default Re: how to stop ships from running away

Couldn't you also put the ship in a fleet? Could work untill the ship gets refitted with a regular weapon.
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Old November 5th, 2002, 02:25 AM

Gryphin Gryphin is offline
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Default Re: how to stop ships from running away

If you are desparate you could get them to stay up front by giving them RAM orders. I can think of one drawback.
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Old November 4th, 2002, 10:15 PM

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Default Re: how to stop ships from running away

"Couldn't you also put the ship in a fleet? Could work untill the ship gets refitted with a regular weapon."

Ships without anything to do will ALWAYS run away unless you tell them to ram.

PD-only ships will run until missiles are fired, then come closer, then run when the missiles go away.

Boarding-only ships will run if the enemy has shields.

Troop transports will run if there are weapons platforms on the surface AND there are friendly armed ships.

They will also break formation to do that..

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Old November 4th, 2002, 10:20 PM
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Default Re: how to stop ships from running away

There is one sure-fire way to keep a ship from running, nomatter what.

Don't install engines. If it can't move, it can't run away.

...

Of course, this defeats most purposes for which ships are BUILT, but .... that's beside the point.

LOL.
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Old November 6th, 2002, 11:20 PM
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Default Re: how to stop ships from running away

Hmmm. Thought - Point defense sats in the cargo hold
Enemy launches missiles -> *bam* much more PD for your space.

Disadvantage is of course in the loading / unloading of said devices, but some might consider it worth it.
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Old November 7th, 2002, 04:02 AM

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Default Re: how to stop ships from running away

"Disadvantage is of course in the loading / unloading of said devices, but some might consider it worth it."

It won't work in strategic, and IIRC sats can't be recovered in Tactical. Then again I've never tried..

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