|
|
|
|
 |

November 5th, 2002, 01:06 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 31 Times in 19 Posts
|
|
Re: Space Empires IV 2.0?
SEIV 1.99965123
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

November 5th, 2002, 01:07 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Space Empires IV 2.0?
Exactly.  Just like those big companies like M$ and Adobe. 
|

November 5th, 2002, 01:08 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 31 Times in 19 Posts
|
|
Re: Space Empires IV 2.0?
WHAT! Your comaparing Aaron and Malfador to MS and Adobe! Ohhhhhhh that is mean man, just plain mean!
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
|

November 5th, 2002, 01:12 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Space Empires IV 2.0?
ROFL!
No of course not! 
|

November 5th, 2002, 02:22 AM
|
 |
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
|
|
Re: Space Empires IV 2.0?
What's wrong with just calling it SEIV 2.0? It won't be SEV. That's a different game altogether.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|

November 5th, 2002, 03:55 AM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV 2.0?
Quote:
Originally posted by geoschmo:
What's wrong with just calling it SEIV 2.0? It won't be SEV. That's a different game altogether.
|
Yeah but, when talking about the next Version -- maybe we should call it SE5.
If you say SEV out loud too many times it sounds to me like a mod based on a living, protein craving insectoid ship, piloted by a loser in a red cap, a walking dead guy, a bodyless robot, and a soft-spoken, introspective, shy girl who happens to be half cluster-lizard.
Not that there's anything wrong with that if thats the sort of thing you like. 
[ November 05, 2002, 03:32: Message edited by: Arkcon ]
|

November 5th, 2002, 08:22 AM
|
 |
Lieutenant Colonel
|
|
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Space Empires IV 2.0?
Heh, I remember an Online game that was in an open beta test... just before the game was officially launched, the programmers got up to Versions 0.999999a through 0.999999k...
But generally, a change in the number before the decimal indicates a major status change. I would have thought of SEIV Classic -> SEIV Gold would be a change from v.1.xx to v.2.xx, just like Beta -> Classic was v.0.xx to v.1.xx. Oh well.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
|
| Thread Tools |
|
|
| Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|