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  #1  
Old December 5th, 2002, 10:39 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

Quote:
Originally posted by Imperator Fyron:
I think PvK missed my post...
Yes, we were composing at the same time.
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Old December 5th, 2002, 10:54 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

I.F. makes a very good point about the retrofit loophole, I think. You guys talked me out of doing that change for 2.5.3 anyway, because of the existing PBW games that are so far along, so that change won't appear till 3.0.

However, I do have a solution, I think. Move all the high organic construction base abilities to vehicle abilities of a new type of base: the Major Construction Yard (better names, anyone?). Since you cannot change vehicle when retrofitting, you'll have to build it, and of course it will have a fairly large organics cost. I'll tinker with the other organics costs for 3.0 too, so for instance, you won't be able to built large amounts of infantry without one of these, and so on.

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Old December 6th, 2002, 04:09 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

Quote:
Originally posted by PvK:
I.F. makes a very good point about the retrofit loophole, I think. You guys talked me out of doing that change for 2.5.3 anyway, because of the existing PBW games that are so far along, so that change won't appear till 3.0.

However, I do have a solution, I think. Move all the high organic construction base abilities to vehicle abilities of a new type of base: the Major Construction Yard (better names, anyone?). Since you cannot change vehicle when retrofitting, you'll have to build it, and of course it will have a fairly large organics cost. I'll tinker with the other organics costs for 3.0 too, so for instance, you won't be able to built large amounts of infantry without one of these, and so on.

PvK
Why not make high-organic producing/high organic cost SY base only component and low-organic SY ship only component ? Then you can not use retrofit trick.
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Old December 6th, 2002, 08:30 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

But then you can't build remote BSYs.
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Old December 6th, 2002, 08:53 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

Quote:
Originally posted by Imperator Fyron:
But then you can't build remote BSYs.
With Oleg's suggestion of "low" organic rates on the ship-only components, it seems to me you could still build remote BSY's, but it would always take a long time to build the first one in a given sector. There would also be no BSY's with the low organic build rates.

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Old December 6th, 2002, 08:54 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

Ok... you can't effeciently build BSYs. Trying to solve one problem is creating another (IMO, worse) problem.
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Old December 6th, 2002, 10:53 PM
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Default Re: Proportions 2.5.2 mini-patch feature preview

You can efficiently build them once you have one, or once you have a planetary shipyard. That's the whole idea. What's the problem?
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