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November 24th, 2002, 09:55 PM
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Captain
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Join Date: Jan 2001
Location: Dallas, Texas
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Re: Are Events Too Rare?
Wow, I have been away for a couple of months and there are a lot of new people here.
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November 24th, 2002, 10:43 PM
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Lieutenant Colonel
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Re: Are Events Too Rare?
One problem with creating good events is that it devalues the Lucky racial trait (50% less chance of events, no discrimination). This could be gotten around by adding a good or bad tag to each event; good events would be 50% more likely to happen to luck races.
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"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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November 24th, 2002, 11:03 PM
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General
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Join Date: Feb 2001
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Re: Are Events Too Rare?
Quote:
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One problem with creating good events is that it devalues the Lucky racial trait
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At least one of the events mods was designed with the same ratio of good and bad events as the stock files. (I forget offhand which one[s].)
I've played exactly one solo game with Medium frequency/Catastrophic severity events. That was way too often for my tastes; I had two planets destroyed within three years of each other.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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November 25th, 2002, 01:15 AM
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General
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Re: Are Events Too Rare?
Weird, I always crank event frequency to the maximum and still they hardly ever happen... sure, an occasional warp point will close or a meteor will strike, and once in a blue moon a planet or star will blow up... maybe I'm used to MOO2 where events happened almost every other turn, I guess... damn hacker took over my keyboard and is inserting "the" and "but" into random places on Internet Explorer, I'll see if switching to Mozilla will help...  but
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November 25th, 2002, 01:34 AM
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Shrapnel Fanatic
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Re: Are Events Too Rare?
I would unplug the cable connecting your computer to the internet (Cat5, phone cord, etc.), and then run a virus scanner on your computer.
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November 25th, 2002, 04:43 AM
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Lieutenant General
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Re: Are Events Too Rare?
Quote:
Originally posted by Ed Kolis:
Weird, I always crank event frequency to the maximum and still they hardly ever happen... sure, an occasional warp point will close or a meteor will strike, and once in a blue moon a planet or star will blow up... maybe I'm used to MOO2 where events happened almost every other turn, I guess... damn hacker took over my keyboard and is inserting "the" and "but" into random places on Internet Explorer, I'll see if switching to Mozilla will help... but
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You can always crank up events frequency in setings.txt file. Theoretically you can have a star blowing up every other turn..
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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November 25th, 2002, 08:38 AM
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Sergeant
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Re: Are Events Too Rare?
Quote:
Originally posted by oleg:
Theoretically you can have a star blowing up every other turn..[/QB]
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That would make for an interesting Starflight mod...
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