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  #1  
Old December 5th, 2008, 03:40 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I think that the non creative writing posts to this game should maybe go here leaving the other thread cleaner for AAR

Well Ive installed the latest CBM on my desktop machine. Now I have to check out what that does to my nation. And generate my god over again which really sucks because it took my a long time to get the titles I liked.

Hmm how can nations be decided if era isnt? I need to know that before I can create my god.

Then I have to install some sort of mail program apparently.
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Last edited by Gandalf Parker; December 5th, 2008 at 03:43 PM..
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Old December 5th, 2008, 03:45 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Hmmm we already have more playrs than the map recommends
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Old December 5th, 2008, 05:08 PM

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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Is there still spots available for this? I too am a MP 'newbie' but I think the idea of a narrative and story for the turns is interesting, and I'd like to join if you'd have me.
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Old December 5th, 2008, 05:13 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

You're in the wrong thread

This one is for the actual game: http://forum.shrapnelgames.com/showthread.php?t=41425

Looks like all the spots are taken and the admin only takes eventual subs. Maybe if Lokean decides to go for a larger map there will be more spots opened. As it is, we're already at close quarters
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Old December 5th, 2008, 05:32 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Yeah too tight for me. My role play will be a quick final destruction by the children of Adam
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Old December 5th, 2008, 05:36 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I'll keep that in mind!!!


(... but who am I trying to fool?... )
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Old December 5th, 2008, 06:10 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I hate having to remake my gods. I spent alot of time getting the titles right. Im going to make my god over and over until I get titles that work for an AAR.

Also keep in mind that you can choose one title. When you name your god you have alot of space and you can name it xxxxx, the xxxx xxxxxx. I plan on naming my Lord of the Wild as Primal, the Natural Disaster which would then be followed by all the titles that the game gives me.

The title trick is usually disclaimed as a worthless tactic but its perfect for this game.
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Old December 5th, 2008, 09:46 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Good suggestion Gandalf, considering I already proclaimed my title and haven't made my pretender.
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Old December 6th, 2008, 05:45 AM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

Gandalf, sorry to have sprung things on you. I'm sorry to say that the CBM probably has the most profound effect on Pangaea out of all the nations in the game. MA pangaea can build quite a solid strategy out of Carrion Woods, and the CBM makes the spell a level 0 Enchantment, so you can actually throw it up as soon as you have the gems.

I'll admit I'm starting to think the map may well be too small, but the next scale up lacks any good VP maps that I'm aware of. Any suggestions?

Speaking of titles, I reckon you could probably modify a pretender file and then rehash it if you wanted custom titles, but doing so would be a potential exploit, since it would let you remove the broad hints as to a pretender's magic and paths.


The game has gotten to the point now where there's a total of 29-31 interested parties, so, well... I could actually set two simultaneous games going, which might actually be better. It seems like this could actually get off the ground as an institution if it goes well.
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Old December 6th, 2008, 02:27 PM
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Default Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion

I always thought of CBM as an MP mod. Some of the changes definately affects my feel for the nation. You might want to add a link for CBM to the game description for new players in the game. Also we might want to mention that they should keep an eye on the first post of that other thread since new players might not be aware that it updates important info.

As to map, Id be fine with a randomly generated one. Like one of these.
http://www.dom3minions.com/RandomMap...rs/keepers.htm

Are we going to be MA? That other thread still says TBD. I cant get started on a god until I know.

I guess I can work on the email thing today. I do all my email stuff on the linux server where I have more control and less security worries. My Windows desktop machine that I use to play dominions doesnt even have an email program if I remember right. Hopefully I can find something with command-line options so I can just automate turn uploads to single click.

Hmmm but the return turns will still end up coming to the linx. Heck I might just automate an ftp transfer between desktop and server so I can automate both. Its more involved but the whole how-to builds easily in my mind already.
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