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  #1  
Old September 12th, 2005, 10:08 PM
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Default Re: Question about worldships

'Greetings. I am Narf. Your cheese will be assimalated. Resistance is futile, unless you have a flamethrower. Oops.'
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Old September 12th, 2005, 10:13 PM
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Default Re: Question about worldships

Hmmm flamethrower some milk? That could be the fast way to make cheese you know.
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Old September 13th, 2005, 03:00 AM
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Default Re: Question about worldships

Hmm, I don't know about earlier versions of the mod, but Devnull 1.71 doesn't have worldships. I just checked the data files, and the biggest non-monster mobile hull is the Super Monitor at 2000 kt. Monster races have the "Friggin HUGE Beast" at 10000 kt, but they are not intended to be played by humans.
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Old September 13th, 2005, 03:32 PM

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Default Re: Question about worldships

I see, oh well, I thought I read somewhere that devnull had worldships. Thank you for your time though. I do have another problem however. I decided to try the pirates & nomads mod and it was working just fine until I ran into an error saying I was missing some images. I did some looking around and downloaded what I believe to be the proper image pack: imagemodmod, combatpack11, componentpack26, facilitypack16.

I think I installed them correctly, but when I started a new game, a bunch of error messages popped up. Each one was for a different race. Any help would be greatly appreciated.

Oh yeah, and thank you all for the nice greetings.
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Old September 13th, 2005, 08:06 PM
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Default Re: Question about worldships

Did you download the humans-only 'PBW' version, or the AI-friendly 'STD' version?

If you are using then Standard version, then keep in mind that any AIs you add to the mod will need to be run through the AI-Patcher program.
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Old September 14th, 2005, 04:30 PM

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Default Re: Question about worldships

I'm using the standard version. I don't think the one ship set I added is the problem, multiple error messages popped up, each one was for each race that comes with the mod. This only happened after I added the image packs. Are those even the right ones to use?

I can try to remove the ship set I added later to see what happens. If the errors still happen, then I'll post again with a more detail example of the problem.
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