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June 7th, 2006, 09:16 PM
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Captain
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Join Date: Sep 2005
Location: Woodland,CA
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Quote:
Imperator Fyron said:
That's only an issue if you do not make shipsets with 3d models. Most SE4 shipset authors use 3d modeling programs anyways, so it's not that big of a deal. Atrocities might have Doga troubles, but he will adapt.
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While ATis certainly the best, he isn't the only DoGA user around. I've noticed that there are a lot of other sets with DoGA. I evenhave a few sets I've made and won't be able to translate over.
But above and beyond that, I'm simply not interested in " adapting" just because a newer version of the game comes out.
There are a number of games out already that have 3D models & graphics far superior to anything I've seen so far with SE5. If that was all I cared about, I wouldn't have bothered with SE4. It was the ability to readily "make it mine", mod or add to it, that I liked. You could play the game and add to it what you wanted, and you didn't need to be a computer or graphics whiz to do it.
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June 12th, 2006, 01:41 AM
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Sergeant
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Join Date: Sep 2001
Location: Oklahoma, USA
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Quote:
Black_Knyght said:
While AT is certainly the best, he isn't the only DoGA user around. I've noticed that there are a lot of other sets with DoGA. I even have a few sets I've made and won't be able to translate over.
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If you have not seen these links, they might help to show how DoGA and Metasequoia can be used together to make 3d meshes for games like Star Fury and SEV.
http://www.virmin.com/doga/design_1.htm
http://www.virmin.com/doga/design_2.htm
http://www.virmin.com/doga/design_3.htm
With a little practice, it becomes a failr simple operation.
--
TAZ
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June 7th, 2006, 09:17 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Atrocities? Troubles??? *Might*?!
I can see it now; error beeps tip the neighbour over the edge; she goes postal, and knocks down a couple of poor Atro's outer walls. Atrocities will get screwed by the insurance company too, and have to pay for his repairs out of pocket.
__________________
Things you want:
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June 7th, 2006, 10:38 PM
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Sergeant
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Join Date: Oct 2005
Location: Cleveland, USA
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I just hope SE5 is not a dumbed down version of the game we know and love.
I rather like having control over most aspects of my empire. What some people call too much micromanagement is what I call fun.
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-- Tony
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June 12th, 2006, 10:21 PM
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National Security Advisor
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Join Date: Dec 1999
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Re: Abandon SE4?Opinions:Space Empires 5 screen shots?
I noticed the "Intrepid" cruiser design shown seemed to be rated 1000 kT, and the components and armor seemed to add up to more than that.
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June 12th, 2006, 10:25 PM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Quote:
PvK said:
I noticed the "Intrepid" cruiser design shown seemed to be rated 1000 kT, and the components and armor seemed to add up to more than that.
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Nope, they add up to 1000. 
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June 13th, 2006, 12:08 AM
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National Security Advisor
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Join Date: Dec 1999
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
I see "Cruiser (1,000 kT)" in the "Size" box, and then "Hull Structure" at "6475 kT" and "Armor" at "5380 kT", which add to 11,855 kT, no?
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June 13th, 2006, 12:18 AM
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Sergeant
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Join Date: Jun 2006
Location: California, The United States of America
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
Quote:
PvK said:
I see "Cruiser (1,000 kT)" in the "Size" box, and then "Hull Structure" at "6475 kT" and "Armor" at "5380 kT", which add to 11,855 kT, no?
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Yeah. This needs clarification on the game. I hope that there is not much questionable/ambiguous information like this throughout the game. Newbies (customers and future fans) will be even more confused.
-Wade
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June 13th, 2006, 12:19 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
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Re: Abandon SE4?Opinions:Space Empires 5 screen sh
How is it different from SE:IV? A cruiser of 500kT might have much more than 500kT of structure (i.e. hitpoints right?)
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