SE:V v1.61 History
	
			 
             
			
		
		
		
		Greetings.  The latest from the beta... 
 
Version 1.61: 
1.  Fixed   - Sometimes joining an alliance would cause the game to crash.  
2.  Fixed   - "Component - Damage Resistance" for armor does not apply if the damage type hitting the armor 
              has an armor penetration percent of 100%. 
3.  Fixed   - Planet Value Low Percent, Planet Value High Percent will not allow negative numbers. 
4.  Fixed   - All Remote orders will no longer generate a Moveto order if the vehicle is at the  
              load/drop/launch/recover location, and it has no other orders.  
5.  Fixed   - The Set Construction Queue warning messages can now be removed with the Escape key.  
6.  Fixed   - The Condensed button is now enabled on the Transfer Cargo window during Simultaneous Games. 
7.  Fixed   - You can transfer multiple items in the Transfer Cargo window during Simultaneous Games.  
8.  Fixed   - The Transfer Cargo window would sometimes load the same object twice during a Simultaneous Game. 
9.  Fixed   - Units and Facilities will show an ID number after their name for non-condensed cargo items in  
              the Transfer Cargo and Launch/Recover Units windows in Simultaneous Games.  
10. Fixed   - In the Transfer Cargo window in a Simultaneous Game, if you use the Move Cargo button on  
              an order line, that order will be deleted.  
11. Added   - Formula function "get_empire_ability_facility_count". 
12. Added   - Formula function "get_empire_specific_facility_count". 
13. Added   - Formula function "get_empire_queues_ability_facility_count". 
14. Added   - Formula function "get_empire_queues_specific_facility_count". 
15. Fixed   - Ruins icon was not showing on the planet report.  
16. Fixed   - Abilities list was not displaying for uncolonized planets. 
17. Added   - Status Icons column to the Planets List window.  
18. Fixed   - Storms should not block sector view ship placement. 
19. Fixed   - The ability "Shield Disruption" was not working. 
20. Fixed   - Improved the speed of the Unit Group report. 
21. Fixed   - Launching of large unit groups was causing a slowdown. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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