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January 29th, 2008, 10:29 AM
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Corporal
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Join Date: Feb 2004
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Re: Bogarus Quick Guide
Another interesting point of Bogarus is the absolutely incredible amount of seduction capability. Granted, the early seducers are water-based (my first game's pretender was a W6/N6 Lady of Springs), but it's phenomenal.
My favorite trick was Skull Talisman on a Rusalka set to the way, way back of the screen. If the seduction fails (which it usually does), you just spam the skeletons until the enemy dies. The only person I lost to was (from Agartha) was his prophet. Managed to take down an Earth Reader, a Cave Knight commander (he broke eventually), and multiple other national commander types.
Another thought is to actually take Drain 2 or 3 for points. You'd get Cold 3, and their research bonus on their primary researchers means you aren't hit that hard for it.
Oh, and Baba Yaga is nutsily evil. ;D
Wyatt
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January 29th, 2008, 10:32 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Bogarus Quick Guide
Their army seems to be really pathetic, and you can't make a lot of it with Sloth 3. Against LA Ermor army was useless, PoD was useless too... and my PoD massed afflictions really fast.
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January 29th, 2008, 11:03 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
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Re: Bogarus Quick Guide
Another thing that occurs to me is the fact that there are stealthy commanders with blood vengeance is a reasonably good deterrent to many commander targeting rituals. Seeking arrow right back atcha! That alone makes me think the angels would be better bloodhunters to have scattered around...
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January 29th, 2008, 11:14 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Bogarus Quick Guide
Drain 2 is pretty much okay for research, since outside the capital you've got the "Master of Names" researchers too, 160 gold for 7 research and possible S3 casters is good. I'm not liking the MR boost from Drain though.
If you've got a Death 5+ PoD, Wither Bones is nice against LA Ermor. Take his armor off first.
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January 29th, 2008, 11:38 AM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Bogarus Quick Guide
My PoD got afflictions on crossbowmen :/ and then got one fighting militia :|
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January 29th, 2008, 11:53 AM
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Major General
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Re: Bogarus Quick Guide
Had a quick game with Bogarus and there troops suck big time!
Indi heavy infantry managed to defeat my massed hordes Voi archers protected by Peshti spearmen 4 turns in a row. Just expanding through indies is hard with Bogarus troops.
I agree with Dr.P, a awake SC is a virtual must. If I was in a MP and Bogarus was my neighbour, guess who I would attack first? Bogarus may become even more a favourite target for an early kill then Ulm.
Not sure about the sloth 3, I think you need resources to recruit your one and only decent troop type Malaia Druzhina. Those guys are decent, them plus a awake SC should keep you safe in the early game until you get your excellent magic and research going.
Mid/late game Bogarus will become a nation of summoned troops backed by powerful magic, with lots of options.
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January 29th, 2008, 01:37 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
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Re: Bogarus Quick Guide
Quote:
DrPraetorious said:
* Starets. The Star, indeed, the raisin deeter of the entire nation.
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Actually, 'starets' means 'elder' . 'ts' shouldn't be pronouced separately. They form a single sound together. Russian alphabet has a letter for this sound. It's pronouced like german 'z', or polish 'c' . Polish language uses latin alphabet, so we'd just write 'starzec'. Plural for 'starets' in bogarussian would be 'startsy'.
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April 20th, 2009, 01:03 PM
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First Lieutenant
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Join Date: Nov 2007
Location: Wizard\'s Tower
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Re: Bogarus Quick Guide
I dont know why so many people uses the PoD isntead of something easier. Hes prone to get afflictions and is not reliable till you can kit him.
Sure you get good level in death but the cyclops gets you earth and can forge a hammer. If bogarus can take the virtue, its a turn 1 attacker since air shield is research 0 and you can get to awe +7 both making it very hard to get hit.
The wyrm and dragons are safer (& cheaper) for turn 1 blind attack but cant be kitted with items later, not good slots.
Wyrm is cheap enough to get dom10 and strong dominion will hurt neutral or hot nations because of bogarus cold.
I will try out PoD when I get home to see what i get.
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April 20th, 2009, 02:47 PM
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First Lieutenant
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Join Date: Oct 2008
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Re: Bogarus Quick Guide
Heck, the Bogarus thread actually gave me an idea.
Recruit two Occultists. Recruit a Fivefold Angel and some stealthy units.
Research Blood 1 and get some bloodslaves (doable with powerful sage god and not so bad scales or maybe fountain of blood).
Additionaly get an indie commander/scout to carry bloodslaves.
Fivefold Angel gets the stealthy units and sneaks into the indie province.
Occultists attack the province with (Call Lesser Horror)(Retreat).
Next turn: Take one of the stealthy units from the Fivefold Angel away and drop it into the province (empty province + your unit in it = your province). FA sneaks into next indie province with the rest of the troops, Occultists attack it. That way you are taking one province each turn with an "army" assembled in three turns for the cost of 2 bloodslaves. Only stop when you run out of blood slaves and let your mages bloodhunt.
That's beautiful you're expansion armies are bloodhunters, lab/temple builders and researchers once you stop expanding.
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April 20th, 2009, 03:08 PM
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BANNED USER
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Join Date: May 2004
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Re: Bogarus Quick Guide
Exactly... thats.. half the secret = )
I'm a little disappointed you figured it out = )
Tip: Avoid cavalry, and always bring 4 regular units (not archers), set towards the back with hold and attack.
Last edited by chrispedersen; April 20th, 2009 at 03:24 PM..
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