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				April 19th, 2002, 04:41 PM
			
			
			
		  
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				Corporal 
				
				
				
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				emissive armor
	
			 
             
			
		
		
		
		This has probably already been asked and answered but does emissive armor stack? ie; if I have two components that ignore 40 points each is my total 80? Or is only one component per ship active? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 19th, 2002, 06:43 PM
			
			
			
		  
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				 Shrapnel Fanatic 
				
				
				
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				Re: emissive armor
			 
             
			
		
		
		
		Only one component is effective per ship, and if you are hit for 41 points of damage, that "ignore 40 damage" emissive armor does nothing. 
Sad but true. 
		
	
		
		
		
		
		
		
			
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				April 19th, 2002, 08:25 PM
			
			
			
		  
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				Major 
				
				
				
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				Re: emissive armor
			 
             
			
		
		
		
		It's not sad, it's how it's always been described and how it should work. 
If you wanted it to work somehow else, then you were wishing for a new ability. 
 
The emissive armor bug was that damage was not being comletely ignored but somehow stored as partial damage and eventually added to a more than 41 shot negating the usefulness of the ability. 
 
And another problem is that fighter shots DO stack, a group of 5 fighters armes with a 20 damage weapon do 20*5=100 damage in one shot, make this ability useless against fighter weapons, that are most of the low damage weapons they should protect you from. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 19th, 2002, 09:49 PM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: emissive armor
			 
             
			
		
		
		
		I like to call it dismissive armore myself 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 19th, 2002, 10:01 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: emissive armor
			 
             
			
		
		
		
		So if only one per ship is effective what about bumping up the damage amount that the armor blocks. To say something like 100 or more 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 19th, 2002, 11:27 PM
			
			
			
		  
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				First Lieutenant 
				
				
				
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				Re: emissive armor
			 
             
			
		
		
		
		Indeed.  The fighter weapon stacking damage seems to be the biggest problem here.  It should fire all weapons of similiar type as a stack but discontinue all the damage if the basic damage of the weapon is lower than emissive.  Or something that would make it an anti fighter armor. 
		
	
		
		
		
		
		
		
			
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