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				January 3rd, 2003, 07:14 PM
			
			
			
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				 Any use for a really small carrier? 
 I've built a destroyer with two capital weapons, ECM, solar sails and solar panels. And a fighter bay level 1 and a cargo bay.The Destroyer can launch one fighter each combat turn up to a totaal of 12 small fighters.
 The 12 fighters and the ship arrives a firing point approximatly at the same time. In a battle group of 4 destroyers that makes 48 fighters and 4 destroyers for the cost of two ordinary small carriers with a total of 36 carriers.
 The fighters may have rocket pods.
 Is this a good early game strategy (I haven't got into anyy fight with them yet, and the simulation results are non-conclusive).
 I was thinking of pairing them with an orinary fighter carrier to overwhelm any point defence so that some of the major fighter Groups get a chance to fire. Do pint defense cannons target "Strongest" first or?
 I quite like these destroyers as I haven't seen any of them before (Maybe becourse they're useless?!?)
 They come at half the price of an ordinary carrier and can fire 14-26 weapons at first combat turn (per destroyer and it's own fighters) depending on the fighter arnament, I like that!
 
 Are they useless? Should I stop making them?
 
 In the simulator one on one against my other top-design destroyer I loose three fighters (that one has a Point defense cannon and 5 Depleted Uranium cannons level 5 instead of Two for the fighter destroyer)
 
 [ January 03, 2003, 17:19: Message edited by: Ruatha ]
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				January 3rd, 2003, 07:16 PM
			
			
			
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				 Re: Any use for a really small carrier? 
 If you see a need by all means keep building them, as to targeting I think it's first in range gets nailed first 
				__________________Kill em all let God sort em out
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				January 3rd, 2003, 07:32 PM
			
			
			
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				 Re: Any use for a really small carrier? 
 If you ae playing against humans the suprise factor might be worth somethng. |  
	
		
	
	
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				January 3rd, 2003, 07:35 PM
			
			
			
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				 Re: Any use for a really small carrier? 
 Hehe, surprise at a warp point maybe? Not to mention and armed ferry, use them to haul fighters to planets at contested border maybe? 
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				January 3rd, 2003, 07:35 PM
			
			
			
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				 Re: Any use for a really small carrier? 
 
	I never play against the AIQuote: 
	
		| Originally posted by Gryphin: If you ae playing against humans the suprise factor might be worth somethng.
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				January 3rd, 2003, 07:47 PM
			
			
			
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				 Re: Any use for a really small carrier? 
 
	Not much use at a warp point, they launch one, then get their bays shreded.Quote: 
	
		| Originally posted by pathfinder: Hehe, surprise at a warp point maybe? Not to mention and armed ferry, use them to haul fighters to planets at contested border maybe?
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 I even use frigates this way...
 "What the big deal, I can handle 5 targets... um 10 .... um 15 ...um
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