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December 18th, 2008, 05:11 PM
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Corporal
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Join Date: Nov 2008
Posts: 148
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Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by quantum_mechani
So, the wiki says we are using cumulative VPs?
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No, sorry to have confused you. Victory is by accumulating victory points, but victory points are not cumulative. You need to be sitting on 16 victory points worth of provinces in midsummer in order to win. I'll go clarify that, shall I?
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December 18th, 2008, 05:05 PM
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Corporal
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Join Date: Nov 2008
Posts: 148
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Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Wouldn't late game battles benefit most from reducing the particle count and the render path?
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December 18th, 2008, 10:51 PM
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Captain
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Join Date: Dec 2007
Location: Minnesota, USA
Posts: 887
Thanks: 144
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by lch
The most important one is probably --nograss, and you can press the number keys during battle to set the amount of battle background detail (lower is less). If all else fails, use "w" for background off.
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Ich,
I thought the "no grass" prevented your mages from smoking dope prior to spell casting. 
-SSJ
__________________
"I think, therefore I am" - René Descartes
"I yam what I yam" - Popeye
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The Following User Says Thank You to sansanjuan For This Useful Post:
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December 18th, 2008, 05:46 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
For those still generating their god and trying to get the epithets (titles)right then Ive posted a tip on using a macro program. (in WinXP)
http://forum.shrapnelgames.com/showthread.php?t=41656
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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December 18th, 2008, 05:53 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
If somebody depends on specific pretender titles for the story, I could just give them out, too, though, before you waste too much time on this. Don't get too creative though. :P
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December 19th, 2008, 08:07 AM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Hey, those commands worked great! I'm in again if you still want the old Tifone with you.  Thanks a lot
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December 19th, 2008, 03:05 PM
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Corporal
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Join Date: Nov 2008
Posts: 148
Thanks: 0
Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
I've heard nothing from Pythium in here, so I'm going to have to remove them.
I'm about to create the game, initial hosting will be 48 hours.
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December 19th, 2008, 03:22 PM
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General
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Join Date: Oct 2007
Location: Poland
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Lokean:
Why midsummer? Only cumulative VPs are added midsummer. Normal ones are added when conquered.
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December 19th, 2008, 05:13 PM
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Corporal
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Join Date: Nov 2008
Posts: 148
Thanks: 0
Thanked 27 Times in 9 Posts
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Quote:
Originally Posted by Zeldor
Lokean:
Why midsummer? Only cumulative VPs are added midsummer. Normal ones are added when conquered.
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Just my mistake then. Disregard it.
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December 19th, 2008, 03:34 PM
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Lieutenant Colonel
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Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
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Re: Chronicles - Inspired by Baalz, engineered by Lokean - Pre-game discussion
Yep, that's what I was thinking too. You conquer them, yours they are.
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