| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 04:25 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					
					
					
						Posts: 1,661
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Anyone working on AI for standard SE V?
	
			 
             
			
		
		
		
		Although I of course use the excellent balance mod with the improved AI, I would like to know if anybody is working on the AI for standard SE V (as the TDM mod for SE IV). 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 01:42 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				National Security Advisor 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2001 
					Location: Toronto, Canada 
					
					
						Posts: 5,624
					 
					 
	Thanks: 1 
	
		
			
				Thanked 14 Times in 12 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		There was a player over at se5.com that was working on AIs for stock, but has sort of disappeared.  There's another guy, Fallen Haven, doing AI work but it's also for a mod. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 02:00 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Brigadier General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Apr 2002 
					Location: Kailua, Hawaii 
					
					
						Posts: 1,860
					 
					 
	Thanks: 0 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		I asked some of the TDM guys and they aren't.    
Maybe if they got some encouragement???  
		
	
		
		
		
		
		
		
			
				__________________ 
				Slick.
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 02:05 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					
					
					
						Posts: 1,661
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		If I look at the AI files I understand the reluctance! 
For me these files are very hard to understand. Just for instance how do you chance the AI design creation? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 02:18 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
			
				
				
				 Shrapnel Fanatic 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Feb 2001 
					Location: Waterloo, Ontario, Canada 
					
					
						Posts: 11,451
					 
					 
	Thanks: 1 
	
		
			
				Thanked 4 Times in 4 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		Aaron is the only one I know of. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Things you want: 
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 06:23 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Oct 2006 
					Location: Kingston, Ontario 
					
					
						Posts: 289
					 
					 
	Thanks: 1 
	
		
			
				Thanked 3 Times in 3 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Q said: 
If I look at the AI files I understand the reluctance! 
For me these files are very hard to understand. Just for instance how do you chan g e the AI design creation?  
			
		 | 
	 
	 
 But I thought you were   Q    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 21st, 2007, 06:28 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Brigadier General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2001 
					Location: WA 
					
					
						Posts: 1,894
					 
					 
	Thanks: 5 
	
		
			
				Thanked 3 Times in 3 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		I haven't even started yet. The AI is farther down on my list. 
		
	
		
		
		
		
		
		
			
				__________________ 
				President Elect Shang; Tal-Re Republic of Free Worlds 
Welcome to Super Vegeta’s Big Bang Attack… Welcome to OBLIVION! 
“Don Panoz made an awesome car and… an incinerator” Bill Auberlen
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 22nd, 2007, 02:23 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Colonel 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2001 
					
					
					
						Posts: 1,661
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Ironmanbc said: 
	Quote: 
	
	
		
			
				Q said: 
If I look at the AI files I understand the reluctance! 
For me these files are very hard to understand. Just for instance how do you chan g e the AI design creation?  
			
		 | 
	 
	 
 But I thought you were  Q     
			
		 | 
	 
	 
 I am used to snip my fingers to get what I want and not to modify some text files!     
On a more serious side it is very bad that the AI design creation is so complex, as it is just terrible in standard SE V: I wiped out a fleet from a well developped AI empire with 7 light cruisers and high level anti proton beams because they didn't have combat sensors and ECM (although they had researched it to a high level). My 3 destroyers didn't take any damage at all!  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 22nd, 2007, 07:55 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Brigadier General 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Sep 2000 
					Location: Frankfurt, Germany 
					
					
						Posts: 1,994
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		What is so discouraging is the fact that the AI is so lacking in some functions and its overall design. To get a real nice AI you have to start all over again from my POV. For example: Why do AI ships only ever get one order per turn? Because the scripts don't check if a ship has movement points left (and those could to something) but if it has an order already. Instead of moving to a planet, pick up cargo, move it to the next, go back, pick up more and move on because you have enough movement points the AI will do this step by step turn by turn and therefore in slow motion compared to a human player. You can fix this but it's a lot of work. Maybe I will start modding again but I'm yet undecided. 
		
	
		
		
		
		
		
		
			
				__________________ 
				For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				January 22nd, 2007, 09:55 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2005 
					
					
					
						Posts: 689
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: Anyone working on AI for standard SE V?
			 
             
			
		
		
		
		I think the major AI improvements should be done by Aaron, now that most of the bugs are getting worked out. That way we'd actually have some AI script files where modders would just have to put in their tech tree and components and then have a usable AI to go with their mod. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		
		  Hybrid Mode 
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |