.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old June 1st, 2009, 11:59 AM

llamabeast llamabeast is offline
National Security Advisor
 
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
llamabeast will become famous soon enoughllamabeast will become famous soon enough
Default Re: Random New Questions

I'm pretty certain that Frighten does cause a morale check. I have used it to drive off indies without ever hurting them. Panic does not though, IIRC. Panic is also different in that it doesn't affect your own troops if it hits them.
__________________
www.llamaserver.net
LlamaServer FAQ
My mod nations: Tomb Kings and Vampire Counts
A compilation of high quality mod nations: Expanded Nations Packs
Reply With Quote
  #2  
Old June 1st, 2009, 12:21 PM

thejeff thejeff is offline
General
 
Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
thejeff is on a distinguished road
Default Re: Random New Questions

As far as movement goes:
In each phase (ritual or normal) all movement is resolved before any battles are. In the ritual phase, all teleports, remote summons, etc take place, then any necessary battles are resolved. I believe those occur in UnitId (or reversed UnitId) order. That also applies to remote attacks, such as Mind Hunts. They may or may not find teleporting mages depending on that order.

Magic phase battles do not prevent armies from moving. Except, of course, armies that lose.

In the normal phase, all movement to friendly provinces happens, then into enemy provinces. Order is not important. In three province example where A->B->C->A, (all different nations) each movement will succeed and a battle occur in all 3 provinces. No army would be caught or pinned down.
Only when an army is invading a province from which an enemy army is attacking them is there a chance of the army not moving. In that case, A->B->A, both armies may fight in A or in B or may miss each other and swap provinces.


There is (or was?) also a rare, but sometimes repeating, movement bug, where armies will refuse to move.
Reply With Quote
  #3  
Old June 1st, 2009, 02:39 PM

Illuminated One Illuminated One is offline
First Lieutenant
 
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
Illuminated One is on a distinguished road
Default Re: Random New Questions

Quote:
Originally Posted by thejeff
Only when an army is invading a province from which an enemy army is attacking them is there a chance of the army not moving. In that case, A->B->A, both armies may fight in A or in B or may miss each other and swap provinces.
I think there is an order that has to do with province number.
Player A attacks province 1 from 2, Player B attacks 2 from 1. If player B's army can't sneak past pA's one the battle will always be resolved in province 1. Or the opposite, can't remember.
Reply With Quote
  #4  
Old June 1st, 2009, 07:10 PM

Zeldor Zeldor is offline
General
 
Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
Zeldor is on a distinguished road
Default Re: Random New Questions

OH, it must have been changed with all that checks for drowning etc. So another check validating movement. And earlier they told it was WAG, not bug
__________________
谋事在人,成事在天。

LA Agartha guide
Reply With Quote
  #5  
Old June 2nd, 2009, 03:59 AM

chrispedersen chrispedersen is offline
BANNED USER
 
Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
chrispedersen is on a distinguished road
Default Re: Random New Questions

I don't believe that the "taking an intervening friendly territory cancelling movement" actually has been fixed.

Or at least not all cases.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:17 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.