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				September 14th, 2009, 10:43 PM
			
			
			
		  
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				Re: Map Forge Preview
	
			 
             
			
		
		
		
		Way ahead of you NT, but ideas and suggestions of that sort are welcome.   
You can also save province templates and unit palettes that can be recalled and applied in other map projects.  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 20th, 2009, 05:02 AM
			
			
			
		  
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				General 
				
				
				
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				Re: Map Forge Preview
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Ballbarian
					 
				 
				  Note that Map Forge is a map editor, 
  
			
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 I've setup several of my  lore masters  to assist you... how's the progress?
 
I'll be happy with the current build.     
		
	
		
		
		
		
		
		
			
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				September 20th, 2009, 08:43 AM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		I am near completion of a trial run. The final map will be called Highways & Strongholds. Through this process, I am finding some obvious bugs. Once those are squished, I will release an open beta so that you can break it.   
The big thing for me is to make every effort to insure that anyone using the editor can rely on not losing hours of work due to a bug. So far the system seems very stable and recovery seems reliable.
 
Thanks for the supporting lore masters! 
Research is progressing...    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 20th, 2009, 05:29 PM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		Awesome... thanks for the update. 
 
If one of the concerns is an individual losing hours of work then how about some autosave settings?  The best options would be where the player could specify the number of autosaves(max=10?) as well as how often it autosaves.  A player could then setup autosave settings of once every 20mins which cycles between 5 autosaves.  SpaceEmpires_V provided a similar autosave option.  Naturally the autosave file will need to be renamed if the player wishes to restore to a previous date, but it's a nice security blanket. 
		
	
		
		
		
		
		
		
			
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				September 20th, 2009, 07:54 PM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		MF creates a ".ore" file with the same name as the current map. With each and every change the .ore file is updated. If at any point there is a program crash or a power outage the .ore file will remain. The next time the map is opened MF detects the .ore and asks whether or not to recover. It also uses this file to prompt the user to save or discard changes when opening another map or closing the program. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 21st, 2009, 09:52 AM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Map Forge Preview
			 
             
			
		
		
		
		Completely unrelated but, Balbarian, would you happen to know some other artists like Manolo Camp with alike music to what you used in your program? 
 
Oh, and never did thank you for the link to the website. Thanks. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 21st, 2009, 01:33 PM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		Another that I really like is  Edgen.  
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				September 26th, 2009, 08:05 AM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		Hey Ball,  
Hold off on releasing this for a another week please. I've got two important tests coming up and I don't want to fail!    
		
	
		
		
		
		
		
		
			
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				September 30th, 2009, 01:38 PM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				
					Originally Posted by  Foodstamp
					 
				 
				Hey Ball,  
Hold off on releasing this for a another week please. I've got two important tests coming up and I don't want to fail!    
			
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 I'll give you a week and raise you one.   
(Hope your tests go well!)  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				September 30th, 2009, 01:51 PM
			
			
			
		  
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				Re: Map Forge Preview
			 
             
			
		
		
		
		Thanks lch.  All this time and you are the first person to  peek my curiosity of the .NET tools.  I will be giving it another  poke when this project is finished.
 
( intentional pun for old programmers)    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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