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				April 12th, 2010, 07:09 PM
			
			
			
		  
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					Join Date: Dec 2009 
					Location: SF, CA 
					
					
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
	
			 
             
			
		
		
		
		What happened to that pretty Persian map? And what does "NAP only with pre-arranged turn duratiion" mean? As for Binding Diplomacy if I agree to go to war with one player against another player can I later stop attacking? Are only NAPs binding? Can I make non-binding peace treaties(though I accept the fact that other players might consider these worthless)? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 12th, 2010, 07:14 PM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
			 
             
			
		
		
		
		That persian map was pretty wasn't it?  I thought it was crashing my system so I changed it up, but now I think it was the streamers and standards mod that was responsible.  I'll change it back over. 
 
I don't want to get too crazy with the diplo rules because you can't legislate every single scenario.  Diplomacy is intended to be binding, and in effect for an agreed upon number of turns. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 12th, 2010, 07:15 PM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
			 
             
			
		
		
		
		Ok, I'm booting Kupiko out he hasn't responded to the thread or to any pms.  Just need one more, should be easy. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 08:07 AM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (ACCEPTING APPLICATIONS!)
			 
             
			
		
		
		
		I'll join as T'ien Ch'i. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 09:49 AM
			
			
			
		  
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				Sergeant 
				
				
				
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				Re: EA: Master Blaster [NOOB GAME] (ACCEPTING APPLICATIONS!)
			 
             
			
		
		
		
		I'd like to try Marverni. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 09:52 AM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (ACCEPTING APPLICATIONS!)
			 
             
			
		
		
		
		I lost count! If you have room for one more, I'd like to play as Agartha. My credentuials? I have played 6 turns in one other NOOB game. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 06:51 PM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (ACCEPTING APPLICATIONS!)
			 
             
			
		
		
		
		Penguin Zero - you are in for T'ien Chi. 
 
Rest of you guys -- sorry, maybe another time!! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 07:59 PM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
			 
             
			
		
		
		
		Having trouble with the game crashing.  I go to load up the save, click on 'T'ien Ch'i turn 1,' and immediately crash out to the desktop.  I've got CBM 1.6 and the Shahrivar map pack installed, and creating a single player game with the same pretender, map and mods gives me no trouble at all.  I'm using Mac OS X.  Anyone got any suggestions?  I have no real idea what the problem could be. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 08:40 PM
			
			
			
		  
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
			 
             
			
		
		
		
		Crap, I'm having the same issue with Mac OS X.  Is anyone in PC land having similar issues? 
 
Penguin, have you been able to play any MP games in the past?  Were you using CBM?  
 
I'm wondering if it's the mod or the map. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				April 13th, 2010, 08:47 PM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Oct 2007 
					
					
					
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				Re: EA: Master Blaster [NOOB GAME] (RUNNING)
			 
             
			
		
		
		
		CBM should work, as should streamers and standards.  So should shahrivar for that matter.  I've played with all of these in the past and never had a problem with them.  There's also no particular reason I can think of that the game would crash trying to play the mp game when an SP game works just fine.  Are you perhaps trying to use different map/mod versions than the game is expecting?  I would suggest posting about this problem in the main forum and providing the map+mod versions you're using so that other people can attempt some testing. 
		
	
		
		
		
		
		
		
			
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