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January 9th, 2009, 01:15 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Lost in Time and Space?
sometimes...
usually just nothing happens. other than having wasted 100 pearls 
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January 9th, 2009, 01:42 AM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
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Thanked 143 Times in 108 Posts
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Re: Lost in Time and Space?
Quote:
Originally Posted by archaeolept
sometimes...
usually just nothing happens. other than having wasted 100 pearls 
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Nope, it won't finalize the command, it says - "You cannot Wish for that.". Then you get to try to issue orders again.
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January 9th, 2009, 02:25 AM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Lost in Time and Space?
oh yeah... been a long time since i've wished for something you can't wish for 
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January 9th, 2009, 09:03 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Lost in Time and Space?
He means the log file you get when you turn the -d -dd or -ddd switch on the command line.
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January 9th, 2009, 09:07 AM
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General
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Join Date: Apr 2005
Posts: 3,327
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Thanked 133 Times in 117 Posts
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Re: Lost in Time and Space?
The Debug Console sounds like something else. At least I can't see disco lights in my log file. 
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January 9th, 2009, 09:09 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Lost in Time and Space?
Yes, the host is able to generate log files for all the battles that happen in a turn, and the players can see the same debug info if they look at the battle report with debugging turned on. But you can't watch battles as a player that you don't have battle reports for.
In SP gaming, since you're the host, you can see the battles happening in the log files, but that's not really very useful to understand what happened. The proposed Watcher nation mod which nobody so far bothered to complete would allow to see them. Or if you can, just cast the "Eyes of God" global.
The Debug Console thing that I wrote about is a developer tool built into Dom3. It features a basic battle simulator, which isn't terribly useful, just for testing out abilities and weapons on multiple units.
Last edited by lch; January 9th, 2009 at 09:37 AM..
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January 9th, 2009, 03:29 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
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Thanked 105 Times in 73 Posts
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Re: Lost in Time and Space?
Quote:
Originally Posted by lch
In SP gaming, since you're the host, you can see the battles happening in the log files, but that's not really very useful to understand what happened. The proposed Watcher nation mod which nobody so far bothered to complete would allow to see them. Or if you can, just cast the "Eyes of God" global.
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If Eyes of God let you see fights, I would cast it all the time. But when I've cast it in the past I don't think it did.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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The Following User Says Thank You to MaxWilson For This Useful Post:
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January 9th, 2009, 09:18 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
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Re: Lost in Time and Space?
Attached is a screenshot what a battle in the Void would look like. There are colored glowing spheres, or blobs, which keep growing until they burst and vanish into dust. The units are fighting under the special battle condition "Dimension Overload" which halves their Att, Def, Prec and MR. There's a special icon for it.
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The Following 2 Users Say Thank You to lch For This Useful Post:
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January 9th, 2009, 09:22 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Re: Lost in Time and Space?
Do the various devil types get a bonus to return from the appropriate hells? It seems to me that, for example, an Ice Devil sent to Cocytos shouldn't have too hard a time of it.
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January 9th, 2009, 09:29 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Lost in Time and Space?
Devils don't have a bonus, but Arch Devils have a 100% chance to return from Inferno and Ice Devils have the same for Cocytos. The wielder of the Tome of the Lower Planes has a 50% chance to escape from them each turn.
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The Following User Says Thank You to lch For This Useful Post:
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