|
|
|
 |
|

July 29th, 2009, 05:13 PM
|
General
|
|
Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
|
|
Re: Forge of Godhood - recruiting
I've decided to play so sign me up.
|

July 29th, 2009, 05:25 PM
|
Sergeant
|
|
Join Date: Jan 2009
Posts: 223
Thanks: 7
Thanked 19 Times in 12 Posts
|
|
Re: Forge of Godhood - recruiting
Sign me up.
|

July 30th, 2009, 06:15 AM
|
Major
|
|
Join Date: Dec 2006
Posts: 1,226
Thanks: 12
Thanked 86 Times in 48 Posts
|
|
Re: Forge of Godhood - recruiting
9 dom without pretender gives 3.6 candles on average, awake 6 dom pretender gives 4.6, so it's already in favor of an awake pretender. Additionally, given the gold settings blesses won't need very high dom since they'll generally be gold or resource-limited, not holy limited, and additionally anyone that's taking an awake SC is going to want high dom for awe, so assuming a 6 on an awake pretender is highly dubious...an awake 9 dom pretender gives 6.4 candles a turn, or over 75% more dom spread than without a pretender.
|

July 30th, 2009, 05:28 PM
|
 |
Private
|
|
Join Date: Nov 2004
Location: Delaware
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Forge of Godhood - recruiting
Pardon my ignorance, but how does one determine who plays which race randomly? I have played on Llama server and you have to input the god for your race? Do I assume quantum_mechani will randomly assign who has what race and post the list to this link?
Duggernot
|

July 30th, 2009, 05:51 PM
|
BANNED USER
|
|
Join Date: Mar 2009
Location: Seattle
Posts: 868
Thanks: 56
Thanked 42 Times in 33 Posts
|
|
Re: Forge of Godhood - recruiting
i have a similar wuestion. this is *not rand, just no trading. so do we get nations then QM posts who has who right?
|

July 30th, 2009, 05:57 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Forge of Godhood - recruiting
Once we have all the players, I'll give the list to a third party to randomly roll nations, then they will post who will be who in the thread.
|
The Following User Says Thank You to quantum_mechani For This Useful Post:
|
|

July 30th, 2009, 06:04 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Forge of Godhood - recruiting
I can use my magic hat to pull the nations if you need a volunteer QM.
|

July 31st, 2009, 03:59 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Forge of Godhood - recruiting
Quote:
Originally Posted by Calahan
I can use my magic hat to pull the nations if you need a volunteer QM.
|
Thanks, that would be nice. Of course, joining up would be even better.
We are up to 16, still need 9 more, tell your friends!
|

July 31st, 2009, 04:37 PM
|
BANNED USER
|
|
Join Date: Nov 2007
Location: San Francisco, nr Wales
Posts: 1,539
Thanks: 226
Thanked 296 Times in 136 Posts
|
|
Re: Forge of Godhood - recruiting
Quote:
Originally Posted by quantum_mechani
Quote:
Originally Posted by Calahan
I can use my magic hat to pull the nations if you need a volunteer QM.
|
Thanks, that would be nice. Of course, joining up would be even better. 
|
I am very tempted to sign up, as I'm getting to be a big fan of non-standard games and random nations. As the former helps throw all the many (excellent) guides available in the bin, thereby forcing players to think for themselves. And the latter stops players perfecting strategies by picking their same pet nation every game. Plus there are more than just a few quality players signed-up so far who I'd welcome the chance of playing against.
Aaarrghhh, go on then sign me up. Typing the above just made me convince myself that this is too good a game to miss out on. Meaning of course that I'll have to pass the magical sorting hat duties onto someone else.
Although I should let you know now that there's a good chance that I'll be away for a weekend very soon due to work, so I might need a delay for that (am not the biggest fan of entrusting my nations to a sub). And another good chance I'll be away for 10-14 days in late October (assuming the game is still going by then, and I'm still alive). If neither of these two things cause a huge problem, then please add me to the player list QM 
|

July 31st, 2009, 05:51 PM
|
Lieutenant General
|
|
Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
|
|
Re: Forge of Godhood - recruiting
Quote:
Originally Posted by Calahan
Although I should let you know now that there's a good chance that I'll be away for a weekend very soon due to work, so I might need a delay for that (am not the biggest fan of entrusting my nations to a sub). And another good chance I'll be away for 10-14 days in late October (assuming the game is still going by then, and I'm still alive). If neither of these two things cause a huge problem, then please add me to the player list QM 
|
No problem, several other players already on the list have similar caveats.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|