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Do you own this game? Write a review and let others know how you like it.
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March 30th, 2011, 04:26 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Looking forward to playing it, just one little nitpick: It is Überläufer
Looks like I will be one StuG short next battle...
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March 30th, 2011, 05:19 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 382 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
It is Überläufer 
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haha, thanks! Of course it is - was in a hurry and couldn't remember the English word...! 
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March 30th, 2011, 06:02 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
One question though: How much do you plan ahead? Do you only have a rough outline or do you prepare for different "cases"?
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March 31st, 2011, 06:55 AM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
The Russians were driven out of the village and routed completely. Decisive victory by turn 35.
I decided to let the support units do the heavy lifting at the beginning. With support of my StuGs they were to push the weakened Russians out of the town and take up defensive positions at the outskirts. I then wanted to move up my core infantry to deal with the Russian counter attack/reinforcements I expected. However, neither did materialize, so all that was left was mopping up at the end.
Some of my core infantry and scout troops lost some people and one StuG got heavily damaged and lost some crew members (ironically the brand new one).
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April 5th, 2011, 04:40 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 382 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
The Russians were driven out of the village and routed completely.
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Gut gemacht!
Your KG is withdrawn to preserve combat power. In your sector, and along the entire Div.-Gruppe 137 zone the line is holding but further south the Soviets are gaining ground. And they are advancing rapidly.
News of trouble in Berlin reach the front but you are much too busy to pay any greater amount of attention to it. It looks as if you could be encircled as the Soviets are trying to seal off the entire BREST-LITOWSK.
During the last days of July BREST-LITOWSK is declared to be a Fortress. The troops are depressed as it is considered a veritable death sentence, but then the order is revoked. Instead a breakout to the west is ordered to start before the Soviet ring becomes solid.
You are to spearhead the effort...
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The Following User Says Thank You to wulfir For This Useful Post:
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April 5th, 2011, 04:46 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 382 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Ts4EVER
One question though: How much do you plan ahead? Do you only have a rough outline or do you prepare for different "cases"?
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I don't really plan ahead too much - your 'campaign story' is based on the actual history of Divisions-Gruppe 137/Korps-Abeilung E but with some liberties taken...
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April 6th, 2011, 05:19 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 646
Thanks: 92
Thanked 77 Times in 57 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
I have an idea I'd like to try - a dynamic campaign adjusted to the actual player.
Post here the setup you'd like to play; nation, unit, front, year, general difficulty, size of battles etc parameters you find important.
I'll build a scenario based on that and then act as the "game leader"/command level adding missions to the campaign partly based on the outcome of the played scenario.
The idea is to produce a campaign caming experience that is more engaging and creative than a regular long/generated campaign and that in the end can be assembled and tweaked to a custom campaign for all to enjoy.
Can't do it on my own, need some brave souls to step forth...
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I can volunteer?
__________________
"We are free and nothing else matters"
Jose de San Martin.
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April 7th, 2011, 04:54 PM
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Major
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Join Date: Jun 2005
Posts: 1,015
Thanks: 143
Thanked 382 Times in 200 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by Roman
I can volunteer?
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Good show, Roman!
I'd like to know what nation, year, theatre etc you'd like to play..., and any other preferences you might have...
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April 7th, 2011, 06:42 PM
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First Lieutenant
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Join Date: Jun 2008
Location: Córdoba-Argentina
Posts: 646
Thanks: 92
Thanked 77 Times in 57 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Quote:
Originally Posted by wulfir
Quote:
Originally Posted by Roman
I can volunteer?
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Good show, Roman!
I'd like to know what nation, year, theatre etc you'd like to play..., and any other preferences you might have...
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Hello Wulfir. Surprise me¡¡¡ 
I have no preference. I leave it delivered to your imagination. It could be anything but common. A country like Romania, Bulgaria, Greece and Yugoslavia. Poland may also be in the theater of Italy.
It has to be ww2? or may be mbt?
Thanks.
__________________
"We are free and nothing else matters"
Jose de San Martin.
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April 12th, 2011, 01:55 PM
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First Lieutenant
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Join Date: Aug 2008
Posts: 684
Thanks: 91
Thanked 250 Times in 132 Posts
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Re: Dynamic Campaign: Volunteers Wanted
Looking forward to playing it. So far I have been enjoying this campaign immensely, very well done! However, I think the "Dynamic" aspect could be taken even further. the most interesting battles so far were those where I had to fight on a map twice. That way I could see how my actions in one battle influenced the objectives and dispositions in the next. IMO you should try to do maps like that more often, perhaps even design some scenarios so they can't be "finished" in one go, so that the player may chose which objectives he goes for first.
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