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  #1  
Old December 31st, 2009, 04:34 PM
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Baalz Baalz is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

Hmmm, I haven't heard anything from Morpf, and it looks like his last activity was the post he made to joint this game almost a week ago. Dunno if we want to give him more time with the holidays or what...
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  #2  
Old December 31st, 2009, 05:10 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

Greece Stain is available here: http://forum.shrapnelgames.com/showt...t=greece+stain

There will be fixed starts so that everyone starts adjacent to at least one other teammate.

If Morpf doesn't contact you by Saturday, I'll see whether AmonChakad wants his position. If that happens, then you should let me know how much prep time you need to make sure that your team is up to speed.
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  #3  
Old January 1st, 2010, 09:28 AM
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Default Re: RAFT - Late Age (map selection and pretender design)

Yeah, I'd still be interested in the game(if Morpf doesn't show up, obviously), so I'll stand by.
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Old January 1st, 2010, 01:48 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

I'm back. I haven't been online the last few day, sorry about that. It will not happen during the game. I wrote Baalz an email
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  #5  
Old January 1st, 2010, 02:27 PM
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Default Re: RAFT - Late Age (map selection and pretender design)

No worries, holidays have everybody out of their usual routines.
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Old January 3rd, 2010, 07:20 AM

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Default Re: RAFT - Late Age (map selection and pretender design)

so...when we start?
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Old January 4th, 2010, 06:44 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

I'm out, as it seems doubtful I'll be able to put in enough time and effort. Hopefully it's not too much of a problem as the game didn't start yet. Sorry.
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Old January 4th, 2010, 07:47 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

Thank you very much for deciding this before the game actually started. It helps immensely to prevent it from gumming up the works.

Amonchakad noticed before me and is still interested in grabbing that spot. He's in, then.
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  #9  
Old January 5th, 2010, 02:22 PM

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Default Re: RAFT - Late Age (map selection and pretender design)

Is there anyone who would object to starting to upload pretenders tomorrow? Seems like we've had enough time to run tests at this point.
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  #10  
Old January 5th, 2010, 03:01 PM

Sir_Dr_D Sir_Dr_D is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

I have no objections.

Will the game be hosted on the llamaserver?

Also will quickhost be on or off? I prefer quickhost off. It is much easier to schedule turns, if it hosts at the same time each day. Especially for this game, where we have to do more communication, it would help if there was a consistent schedule.
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