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December 31st, 2009, 04:34 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Hmmm, I haven't heard anything from Morpf, and it looks like his last activity was the post he made to joint this game almost a week ago. Dunno if we want to give him more time with the holidays or what...
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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December 31st, 2009, 05:10 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Greece Stain is available here: http://forum.shrapnelgames.com/showt...t=greece+stain
There will be fixed starts so that everyone starts adjacent to at least one other teammate.
If Morpf doesn't contact you by Saturday, I'll see whether AmonChakad wants his position. If that happens, then you should let me know how much prep time you need to make sure that your team is up to speed.
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January 1st, 2010, 09:28 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Yeah, I'd still be interested in the game(if Morpf doesn't show up, obviously), so I'll stand by.
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January 1st, 2010, 01:48 PM
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Private
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Join Date: Jun 2009
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: RAFT - Late Age (map selection and pretender design)
I'm back. I haven't been online the last few day, sorry about that. It will not happen during the game. I wrote Baalz an email
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January 1st, 2010, 02:27 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: RAFT - Late Age (map selection and pretender design)
No worries, holidays have everybody out of their usual routines. 
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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January 3rd, 2010, 07:20 AM
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Sergeant
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Join Date: Oct 2006
Posts: 290
Thanks: 4
Thanked 0 Times in 0 Posts
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Re: RAFT - Late Age (map selection and pretender design)
so...when we start?
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January 4th, 2010, 06:44 PM
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Private
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Join Date: Nov 2009
Posts: 11
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: RAFT - Late Age (map selection and pretender design)
I'm out, as it seems doubtful I'll be able to put in enough time and effort. Hopefully it's not too much of a problem as the game didn't start yet. Sorry.
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January 4th, 2010, 07:47 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Thank you very much for deciding this before the game actually started. It helps immensely to prevent it from gumming up the works.
Amonchakad noticed before me and is still interested in grabbing that spot. He's in, then.
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January 5th, 2010, 02:22 PM
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Sergeant
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Join Date: Jan 2009
Posts: 255
Thanks: 15
Thanked 4 Times in 4 Posts
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Re: RAFT - Late Age (map selection and pretender design)
Is there anyone who would object to starting to upload pretenders tomorrow? Seems like we've had enough time to run tests at this point.
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January 5th, 2010, 03:01 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: RAFT - Late Age (map selection and pretender design)
I have no objections.
Will the game be hosted on the llamaserver?
Also will quickhost be on or off? I prefer quickhost off. It is much easier to schedule turns, if it hosts at the same time each day. Especially for this game, where we have to do more communication, it would help if there was a consistent schedule.
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