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May 31st, 2011, 01:13 AM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
I've played more than 10 multi-player games but... I haven't played for several years. Maybe it would be best if I spent some more time getting used to the new mods before jumping into this kind of game. Consider my application withdrawn.
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May 31st, 2011, 01:50 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Catquiet, the game is supposed to start today. if you want in, you'd have to submit a pretender ASAP, today or at most tomorrow.
Please confirm your decision.
Nations joined so far:
Bretonnia
Itza
Altdorf
Ashdod
Sylvania
The rest, please submit your pretenders.
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May 31st, 2011, 07:33 AM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Pretender is in. I decided to go with Pythium instead of Pan since Pan's play style is unusual and I am a bit out of practice.
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May 31st, 2011, 07:42 AM
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Corporal
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Join Date: Feb 2010
Posts: 116
Thanks: 21
Thanked 1 Time in 1 Post
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Game: DeadhouseGates
Middle Age, max 9 players
Players so far: 6
Is that OK If we are 10 now?
Wouldn't anyone be left behind a board?
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The Following User Says Thank You to don_Pablo For This Useful Post:
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May 31st, 2011, 08:05 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
Fixed. And set to 6 VPs since the idea is to have a bit above 50%.
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May 31st, 2011, 09:43 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 9 players
four pretenders to go. Common guys, plz submit them today so we can start.
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May 31st, 2011, 04:16 PM
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Major General
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Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
So, working on pretender. But llamaserver seems to have died. FYI
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May 31st, 2011, 08:14 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
Thanked 6 Times in 6 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
I've sent my pretender in, hopefully it will be reflected once llamaserver resets itself.
__________________
Power is an illusion...
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May 31st, 2011, 08:57 PM
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Sergeant
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Join Date: Oct 2003
Posts: 286
Thanks: 0
Thanked 2 Times in 2 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
Sorry to be all over the place, but I'm going to withdraw. I've been looking over the new Warhammer mod nations to see what I was going to be fighting against and they all look so interesting. I'm going to wait for game where I can actually play one of the shiny new nations instead of just playing against them.
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June 1st, 2011, 01:18 AM
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General
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Join Date: Sep 2003
Location: Tel Aviv, Israel
Posts: 3,465
Thanks: 511
Thanked 162 Times in 86 Posts
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Re: DHG - Deadhouse Gates. Non NewB. 10 players
llamaserver seems to be working now - at least I can carry out admin duties. Speaking of which, Catquiet I've removed your pretender.
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