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				 System Notes 
 In my third game, I started keeping running notes of where things were, including places that might be worthwhile, useful, and/or dangerous to return to.
 My poor crew then asphyxiated, but I still have the text, and figure it might be interesting to someone as an After Action Report type of tidbit, so here it is:
 
 
 sector 6
 20,22 - ubermonkey & friend at LZ
 
 sector 7
 27, 22 - Trent Reznor - big bad slime
 22, 21 - OSB Hideout - radiation wreck
 16,7 - Dull, 97% explored
 7, 13 - Dneskonn Nu - Safe, caves with cave-in traps, then sudden surface slime attack!
 2,2 - UNEXPLORED SHIPWRECK
 
 sector 8
 21,22 - Commonwealth - Extremely varied engraver irradiated planet - 13 dmg/turn
 10,25 - Beta Camphora III - Varied terran - rabbits, caveof RED-EYE RAIDERS, BIG BAD SLIME, 100% explored
 
 sector 9
 27,12 - Eriatarka - 24 GRAVITY DMG, CAVE (later cleaned out)
 wreck with no way to open security field
 5,20 - safe w. water & cave - 98% explored
 12,14 - rad dmg 1, cave, Secret Merc Base lvl 3, surviving rabid bunny boss on surface
 
 sector 10 - nebula fleas
 27, 2 - bug island planet - open, cleared out
 4,24 - wreck 99% explored
 11,11 - high gravity dmg 11
 9,6 - high gravity dmg 12
 3,3 - engraver terran, woods, mountains, rabbits, plants, cave, mts/woods spell:
 RICH DERSHEIMERRIC? DERSCHEIMER, some cave left behind cave-in traps, and big bad subterr. Sucker alive
 
 sector 11 - bankers pay over 200% for data, then less
 26,4 - explore fully msn - cactus/mtns/bugs easy, glyphs
 29,29 - wreck explored
 20,24 - Bright Center of the Unvierse, ruined toxic city, jellies/bugs spawn, explored
 11,25 - Turnado - crater/mtns - mostly empty but brutal lava blobs
 6,5 - engraver toxic, easy, 100% explored
 8,15 - scattered mountains, near-zero threats
 26,28 - lava blobs, blobs, 12 grav dmg
 
 sector 12
 10,12 - toxic, cave, all cleaned out
 
 sector 13
 7,12 - cave, weak monsters, lvls 8 & 11 of caves are merc bases w. plenty o2 containers left.
 - bottom level seems to be lvl 12.
 
 sector 14 - firax embassy
 26,14 - Brimstone Chi - there are two levels or merc base above the lowest level explored in the cave,
 which have teleporters and air tanks, and a supply crate or two
 16,14 - Fairly dangerous forested volcanic planet with cave only explored to level 1.
 
 sector 15 - Tentaculon embassy
 10,24 - 99% explored - 8+ cave levels, with ox tanks on lvl 7 merc base
 
 Sector 17
 1,24 - Futhpar - mountains, river, unexplored cave
 
 Sector 19 - Tentaculon embassy
 29,7 - shipwreck with lots of supplies
 
 Sector 20 Sigorn warehouse (cheap supplies), asteroids
 20, 20 - shipwreck Terry Onpha - lots of supplies
 
 Sector 24
 - Raider Caves
 - lvl 7 has o2 and 1 supply (in upper right)
 - lvl 8 has o2
 - lvl 9 has o2 and 1 supply (in upper left)
 - lvl 10 has o2, and 5 supplies (1 SW of entry, 4 SE). Nothing in NE
 
 Sector 28
 18,7 - mostly water, underwater cave (one level, explored), kudzu
 
 Sector 30 - star temple
 
 Sector 31 - Vordalene habitat
 26,23 - planet with caves - somewhat dangerous multipliers - goes down further
 
 Sector 32 - Sigorn
 
 Sector 33 - Pirate base
 - unexplored NE past water
 
 Sector 34 - Tentaculon lab
 
 Sector 36 - Gruff
 12,3 - Terran - valley, no cave, 100% seen
 18,27 - EHH Dumb - has some supply canisters left
 
 Sector 37 - many shipwrecks, mercenaries
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