Diplomacy oriented game rules?
	
			 
             
			
		
		
		
		Hi all, 
 
I did some searching around and didn't come up with much, so I decided to put the question on its own thread. 
 
Has anyone ever tried to come up with a set of rules to 'force' a more diplomacy oriented game?   
 
I mean that you gain points for peace and peaceful actions and lose points for warmongering, breaking treaties, etc. 
 
It seems like it could add a good deal to the game. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |