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Old October 21st, 2003, 04:02 PM

Strategos Strategos is offline
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Default OF PROPHETS AND HEIRS

What about a more flexible prophet and heir system - after all, aspiring gods must breed also!


Within DOM universe, prophets seems to be poor stand-ins and bloodline is important within this context....if you view this through a more or less historical perspective

random heirs who must compete for godhood after death of parentgod would be a good optional idea and inject further depth into this specific succession process - you could opt to wait for orginal god to come back or for an heir (race or nation choice could play an important part in this as part of race characteristics...or this could ben forced on you by popular demand of your race

EG - heirs Progeny could automatically be elevated to "demigod" status apon death of pretender god until his return...either way this creates an exciting new class of hero!

From political and diplomatic perspective this could be exciting -
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  #2  
Old October 21st, 2003, 04:05 PM
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Nagot Gick Fel Nagot Gick Fel is offline
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Default Re: OF PROPHETS AND HEIRS

[quote]Originally posted by Strategos:
[QB] aspiring gods must breed also!

Nope, the Dominion Wars all happen during the Age of Latex...
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Old October 21st, 2003, 04:16 PM

MythicalMino MythicalMino is offline
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Default Re: OF PROPHETS AND HEIRS

[quote]Originally posted by Nagot Gick Fel:
Quote:
Originally posted by Strategos:
[QB] aspiring gods must breed also!

Nope, the Dominion Wars all happen during the Age of Latex...
LOL...too funny
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Old October 21st, 2003, 08:15 PM

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Default Re: OF PROPHETS AND HEIRS

remind me of one of the birthright concept. Very interesting game, far from your average vanilla strategy game.
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