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  #1  
Old February 15th, 2005, 07:07 PM

YellowCactus YellowCactus is offline
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Default Re: Hi All

Crossing fingers that this game continues to be a blast. Its only turn 7 and nothing spectacular is happening, No good luck, no bad luck, no wars...but the diplomacy has been incredible. Expecially between my team-mate and I. Movements are co-ordinated at a much stricter level than ever and tasks for THE EMPIRE are deligated to the most capable faction.
I enjoyed the rumor mill that the host sent out in leu of the power bars. Nice Nice Nice. This one has the feel of a board game with lots of care to the details.
Game on!
-yc
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  #2  
Old February 18th, 2005, 07:53 PM

YellowCactus YellowCactus is offline
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Default Mail Status....

Alneyan,
The Ulm/Mictlan turn should have come in right about now. Several Factions have just found each other and we're all deciding weather the time is right to club each other with national troops and alteration spells, or smile for a few years to get the good Tartarian beat-down going. I think the Mail delay is more from Team's "Getting they're heads together" than from idly ignoring the 12 hours until hosting....
-Yc
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  #3  
Old February 18th, 2005, 08:05 PM
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Alneyan Alneyan is offline
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Default Re: Mail Status....

Why, go and beat them with your national troops! Early wars are a tried and true strategy: every single time I used it, I got trashed, so it must be good. I am merely unable of pulling it out without being blown out from the skies.

Slightly more seriously, the status mail is sent 24 hours before the deadline no matter what happens, and is mostly here to let the players who have uploaded that their turn is in and the others that they have 24 hours before hosting. It is also nice to check that all player files work, and that no player sent a .trn file instead of a .2h, among other things.

But since I am fairly lazy, those status mails are direct and to the point, so no attention should be given to the form of those mails. I simply give the appropriate information, throw in a subject and a verb to get something looking like a proper sentence, and voilà! the status mail is ready.
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Old January 21st, 2005, 10:27 PM

alexti alexti is offline
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Default Re: PBEM game: Entwined Destiny

Quote:
Yvelina said:
Aren't we going to use the six-leaf clover map? Theater of War or something? I cannot think of a standard map that really has six equivalent corners. No one want to play 'monkey in the middle', I hope.

Inland is a fine map for that, everybody will 'monkey in the middle'. And it's not too big either. If we only have 6 teams = 12 players, we better stay under 120-150 province map if we don't want the game to fall apart as people will get tired of micromanagement
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  #5  
Old January 21st, 2005, 11:23 PM

The Panther The Panther is offline
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Default Re: PBEM game: Entwined Destiny

Hey, I am not playing in this game, but I just want to applaud Alneyan for hosing Dominions games for other players. It is guys like this who make the MP community a success for all players.

Also, 6 teams of 2 is a really nifty idea. It is a nice change of pace from the standard FFA games.

As for the team draft thing, reversing order in the second round is a good plan. We do this in my scratch golf league and it really evens out the playing field for all teams. The first guy to pick will get his/her best race but then the teammate has to select from the dregs of whatever is left over. A good way to balance the teams.

I wonder if a single team will get Ermor AE/SG and Pan CW? That would be a very interesting combo indeed.

As Yvelina mentioned, Theater of War seems designed exactly for this type of game with its 6 independent leafs plus the middle for everybody to fight over. No one can really complain about bad starting positions on that map.

Anyway, good luck all and I hope you guys and gals post in this thread on the game progress plus any good battles.
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  #6  
Old January 21st, 2005, 11:26 PM

YellowCactus YellowCactus is offline
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Default Re: PBEM game: Entwined Destiny

The suggested order of picks reminds me of the board game "Settlers". If it works there, it'll work here.
-Yc
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  #7  
Old January 22nd, 2005, 07:06 AM
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Default Re: PBEM game: Entwined Destiny

Heh, thanks for the kind words Panther, but I find organising games to be more fun than actually playing these days. Go figure.

Theater of War is a bigger map than I had reckoned it to be (about 270 provinces, all land). There is about 30 provinces on each isle, and one hundred on the mainland, though the latter provinces are likely to be contested. If you feel strongly about the size of the map, please say so.
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Old January 22nd, 2005, 12:36 PM

alexti alexti is offline
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Default Re: PBEM game: Entwined Destiny

Quote:
Alneyan said:
Heh, thanks for the kind words Panther, but I find organising games to be more fun than actually playing these days. Go figure.
Good! Thanks a lot for doing that!

Quote:
Alneyan said:Theater of War is a bigger map than I had reckoned it to be (about 270 provinces, all land). There is about 30 provinces on each isle, and one hundred on the mainland, though the latter provinces are likely to be contested. If you feel strongly about the size of the map, please say so.
I think I feel strongly about the size, and about the layout too. It looks like a perfect setup for the game to drag into infinity. Not only, it is too big, the layout is actively discourages wars - by the time your army reaches enemy capital, it will be hopelessly outdated My forecast for such a game is a massive raid and hoard-fest.
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