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March 3rd, 2005, 05:30 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: The Grand Anti-SC competition!
Quote:
PvK said:
Quote:
quantum_mechani said:
Quote:
PvK said:
Magic items DON'T HAVE ID's.
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Actually, they do. Press shift+i on a unit equipped with magic weapons/armor and the game will display them(i.e. Wraith Sword, weapon nbr 110).
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That's the weapon number, not the magic item number. Some magic items are weapons, so they have a weapon number, but not a number for the magic item. At least, not one that there is any way to see.
PvK
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Ah, I see, I knew giving units magic weapons with modding didn't work, that explains why.
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March 3rd, 2005, 05:25 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: The Grand Anti-SC competition!
What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?
PvK
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March 3rd, 2005, 05:36 PM
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Corporal
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Join Date: Aug 2004
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Grand Anti-SC competition!
Quote:
PvK said:
What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?
PvK
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They are. That is "the most unfair way possible".
Once I get this done I will most probably develop some a little more advanced rules and do this again, more than once. Sort of testing now if there is enough interest.
(edit)with 16-way meaning they are all dumped into same province on the same turn, playing 1 vs 1 in totally random order ofc.(/edit)
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March 3rd, 2005, 06:15 PM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
Thanked 221 Times in 46 Posts
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Re: The Grand Anti-SC competition!
'Spathi-god' has been sent on his way to the arena...
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March 3rd, 2005, 06:29 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
Thanks: 0
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Re: The Grand Anti-SC competition!
Brick is joining the tourney and will pwn j00!!!!11!!!oneoneone!!1
__________________
Every time you download music, God kills a kitten.
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March 3rd, 2005, 06:31 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: The Grand Anti-SC competition!
I think he is doing it through map commands, with which one can add commanders to provinces, equip them, give them chosen magic paths etc.
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March 3rd, 2005, 09:44 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: The Grand Anti-SC competition!
Interesting.
May I ask for a clarification? If one chooses a pretender chassis, does one get
an actual pretender, or the result of a wish? It does make a difference.
But anyway, I am off to think of something that could take out the Doom Horror.
__________________
No good deed goes unpunished...
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March 4th, 2005, 05:48 PM
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Corporal
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Join Date: Jan 2004
Location: Finland
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Grand Anti-SC competition!
I have sent Jeppe to combat.
Turms
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March 6th, 2005, 07:53 AM
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Corporal
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Join Date: Aug 2004
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: The Grand Anti-SC competition!
*bumb*
Come on fellas, still not full...
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