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  #1  
Old March 3rd, 2005, 05:30 PM

quantum_mechani quantum_mechani is offline
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Default Re: The Grand Anti-SC competition!

Quote:
PvK said:
Quote:
quantum_mechani said:
Quote:
PvK said:
Magic items DON'T HAVE ID's.
Actually, they do. Press shift+i on a unit equipped with magic weapons/armor and the game will display them(i.e. Wraith Sword, weapon nbr 110).
That's the weapon number, not the magic item number. Some magic items are weapons, so they have a weapon number, but not a number for the magic item. At least, not one that there is any way to see.

PvK
Ah, I see, I knew giving units magic weapons with modding didn't work, that explains why.
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  #2  
Old March 3rd, 2005, 05:25 PM
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Default Re: The Grand Anti-SC competition!

What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?

PvK
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  #3  
Old March 3rd, 2005, 05:36 PM

Tuna Tuna is offline
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Default Re: The Grand Anti-SC competition!

Quote:
PvK said:
What do you mean "in the most unfair order"? Are they meeting one pair at a time, and you will play strengths against weaknesses? They aren't all going into a 16-way battle, are they?

PvK
They are. That is "the most unfair way possible".
Once I get this done I will most probably develop some a little more advanced rules and do this again, more than once. Sort of testing now if there is enough interest.

(edit)with 16-way meaning they are all dumped into same province on the same turn, playing 1 vs 1 in totally random order ofc.(/edit)
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  #4  
Old March 3rd, 2005, 06:15 PM

quantum_mechani quantum_mechani is offline
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Default Re: The Grand Anti-SC competition!

'Spathi-god' has been sent on his way to the arena...
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  #5  
Old March 3rd, 2005, 06:29 PM
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The_Tauren13 The_Tauren13 is offline
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Default Re: The Grand Anti-SC competition!

Brick is joining the tourney and will pwn j00!!!!11!!!oneoneone!!1
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  #6  
Old March 3rd, 2005, 06:31 PM
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Default Re: The Grand Anti-SC competition!

I think he is doing it through map commands, with which one can add commanders to provinces, equip them, give them chosen magic paths etc.
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  #7  
Old March 3rd, 2005, 09:44 PM
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Default Re: The Grand Anti-SC competition!

Interesting.

May I ask for a clarification? If one chooses a pretender chassis, does one get
an actual pretender, or the result of a wish? It does make a difference.

But anyway, I am off to think of something that could take out the Doom Horror.
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  #8  
Old March 4th, 2005, 05:48 PM

Turms Turms is offline
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Default Re: The Grand Anti-SC competition!

I have sent Jeppe to combat.

Turms
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  #9  
Old March 6th, 2005, 07:53 AM

Tuna Tuna is offline
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Default Re: The Grand Anti-SC competition!

*bumb*

Come on fellas, still not full...
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