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Old April 3rd, 2005, 11:45 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

That would be logical.

Of course that doesnt matter to an NDA agreement. If the agreement says not to discuss SEV then its easiest and safest for anyone who signed it not to discuss SEV. I dont think Id press anyone on it. (well, not anyone I liked)
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Old April 3rd, 2005, 11:46 PM

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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Not that anyone has signed it yet..according to the site anyway.

But yeah, the normal NDA proceedure is you say nothing, because you might say something without intending to otherwise..
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Old April 5th, 2005, 03:42 PM
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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

semi-OT, but.....

Aaron is online! The "Who's Online" list showed Malfador Machinations "editing his basic profile". Question time, anyone?
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Old April 5th, 2005, 04:08 PM

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Default Re: Malfadors New Site Is Up WITH SCREEN SHOTS!

Thanks Ragnarok,

Looking at the interface setup I think the current GUI is pretty slick... that said, what would be nice (something for you Betars, my Betters might want to think about when testing) is to have a planet production screen accessible in the solar system map. SEIV always pops you into another screen- it seems if you took that current area where the sector info is shown, and have a small button that would bring up possible builds on that planet (all within the solar system viewing) it would make game play a little more seamless. Two icons above (a ship icon, and a build icon) (or to the right) of the sector info would allow one to build ships (if allowable) or planetary improvements/defense. Have a scrollable queue you can enter into that area (the sector info). I hate jumping screens when it might be possible not to (the more screen jumping you do, the more you are pulled from where the action is).

just a thought.

Also, looking at the tactical screen shots, ground fighting is turn based and ship combat is time/second based (you can control time flow in ship combat, but it looks like the ground combat is a modified SEIV ship combat system that utilizes the new graphics engine)

I dare Malfador to put up some more screen shots, we don't need blabbering NDA Betaers to figger this out!

I would like to see the ship build screen shots though... Too bad we can't have facility design as well. Have your facilities be armed for ground combat!
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