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October 2nd, 2008, 04:31 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: Blink
if it was AOE or battlefeild wide it could be useable, i can see something like that used as a sorta regenerating thug rotation wheel, some thugs will be blinked at the enemy, some will be blinked far and for those five turns you would see some thugs getting an all important rest to regenerate and others brought in to the action when they were blinked far away before and so are fresh and ready.
however this doesn't exist right now so oh well.
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October 2nd, 2008, 04:37 PM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Blink
Just take a banner with you, so your S1 mages wont blink and die 
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October 2nd, 2008, 05:33 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Blink
Quote:
Originally Posted by Hadrian_II
Just take a banner with you, so your S1 mages wont blink and die 
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Alternatively, have the communion master cast Power of the Spheres. Best use of one pearl.
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October 2nd, 2008, 07:16 PM
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First Lieutenant
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Join Date: Feb 2007
Posts: 773
Thanks: 2
Thanked 31 Times in 28 Posts
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Re: Blink
Quote:
Originally Posted by lch
Quote:
Originally Posted by Hadrian_II
Just take a banner with you, so your S1 mages wont blink and die 
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Alternatively, have the communion master cast Power of the Spheres. Best use of one pearl.
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I always get Evo1 pretty early, so I've never had a problem with Blinking slaves. They seem perfectly happy to spam Starfires.
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October 3rd, 2008, 09:10 AM
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Major
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Join Date: Oct 2006
Location: Bern, Switzerland
Posts: 1,109
Thanks: 14
Thanked 17 Times in 14 Posts
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Re: Blink
Quote:
Originally Posted by K
Quote:
Originally Posted by lch
Quote:
Originally Posted by Hadrian_II
Just take a banner with you, so your S1 mages wont blink and die 
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Alternatively, have the communion master cast Power of the Spheres. Best use of one pearl.
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I always get Evo1 pretty early, so I've never had a problem with Blinking slaves. They seem perfectly happy to spam Starfires.
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They spam starfires, when enemies are in range, but when the enemy is routing they will blink (and if you have lots of S1 mages one will blink in the path of the routing PD). Also power of the speres will only trigger, if the AI considers the enemy army strong enough, so your mages will still blink into PD.
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October 2nd, 2008, 04:40 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
Posts: 354
Thanks: 9
Thanked 20 Times in 15 Posts
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Re: Blink
having a banner for each communion member is quite expensive don't you think?
surely it would be better spent put into summons and other rituals?
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October 2nd, 2008, 04:44 PM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
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Re: Blink
Quote:
Originally Posted by Nikelaos
having a banner for each communion member is quite expensive don't you think?
surely it would be better spent put into summons and other rituals?
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You only need the one banner; the effect is battlefield wide.
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October 2nd, 2008, 04:46 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Blink
Actually... does anyone know the exact mechanics for the spell Blink? Does it teleport you completely randomly? Or is there actually a pattern. If there is a pattern, it might be possible to exploit it with a single casting of Blink. For example, if it wouldnt blink you within a range of AoE 10 of your starting position, then putting a lbinker in the back of your field drives up the probability that it will appear in the rear of the enemy field.
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October 2nd, 2008, 09:58 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Blink
I think it's the other way around. You don't normally gain fatigue from just running around (there are exceptions eg. if you are berserk).
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October 3rd, 2008, 03:07 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: Blink
If you use a BE that takes a turn to cast so you're only casting blink 4 times max anyway. Not exactly very useful.
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