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  #1  
Old February 4th, 2009, 01:13 AM

Alpine Joe Alpine Joe is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I am discovering that xbows>Dai Bakemono. Any suggestions?
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  #2  
Old February 2nd, 2009, 07:00 PM

Zeldor Zeldor is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

I think I got a "volunteer" to do it

I'm still holding my position against elephant rush.
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  #3  
Old February 4th, 2009, 01:11 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Is this game definitely set to CBM? Sounds stupid but this turn I tried to cast a spell that should cost 1 gem in CBM and it cost me 5. It is just costing the 1 in another CBM game.. decent hole in my early game strat at 5 gem cost
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  #4  
Old February 4th, 2009, 01:27 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

Summon spectral infantry - have cast it in Solar, which is 1.3. I've posted in the CBM 1.41 thread, have a feeling it was accidentally (or intentionally but not announced) set back to vanilla value

I'm afg so can't check the active mod
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  #5  
Old February 4th, 2009, 01:38 AM
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archaeolept archaeolept is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

yeah, that must be a bug. on the plus side, they are pretty bad
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Old February 4th, 2009, 01:41 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

They are pretty decent at 5 for 1, and suit my strategy pretty well for the early days. They are awful at 5 for 5... friggin waste of research
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  #7  
Old February 4th, 2009, 01:52 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

hey, i've only got 4 rp so far... i can only dream of wasting research ;p

edit: i just started a little test game in CB... the spell cost me 1 d to cast.

this game uses a special version to fix the LA agarthan bug... version 1.41b. spectral infantry should not have been changed... but the spell cast at the correct cost in my 1.4 test game.
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Old February 4th, 2009, 01:54 AM

Dragar Dragar is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

?? do you mind checking what version of CBM we're running for me?
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  #9  
Old February 4th, 2009, 01:55 AM
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DonCorazon DonCorazon is offline
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

1.41b
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Old February 4th, 2009, 02:06 AM
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Default Re: Madness - 24 players, MA+LA, CBM 1.4 (running)

i just ran another test game, this time using the exact same mods this game is using...

1.3: 5 gems for 5
1.4: 1 gem for 5
1.41b: 5 gems for 5

so 1.41b, perhaps also 1.41 which i didn't test, undid the 1.4 change to the price
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