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  #1  
Old August 9th, 2009, 05:14 AM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Fight!

Quote:
Originally Posted by Trumanator View Post
As an outsider, I'd just like to thank Calahan for pointing out to me the major difference between fighting to the very end and going AI, namely the AI's habit of suiciding out of all its forts. I have been watching my brother's performance in Cripple Fight, and though Arco has been essentially irrelavant since around turn 35, tgbob stuck through it and managed to survive and tie up his resources till turn 60! That has probably made a huge difference by preventing him from eliminating any other nations. This really throws into perspective for me the importance of fighting to the last. Thanks to Calahan and tgbob for teaching me this.
My thanks should go to you then Trumanator for observing, listening and learning, just what a huge difference not going AI really does make. I wish more players could be enlightened

And the best way you can thank me (and tgbob) in return is by adopting a stead-fast "never turn-AI policy". As anyone who plays with that great attitude is more than welcome to play in any future games that I organise
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  #2  
Old August 9th, 2009, 05:49 AM

Zeldor Zeldor is offline
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Default Re: New game - The Art of War, Fight!

Baalz:

Yeah, you are probably right. Instead of talking too much here I should have just turned AI 10 turns ago, without saying anything.
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  #3  
Old August 9th, 2009, 12:09 PM

Agema Agema is offline
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Default Re: New game - The Art of War, Fight!

Well, I dare say merely disrespecting your fellow players by quitting in a tantrum is a marginal improvement over disrespecting your fellow players by spoiling the RAND rules and insulting them all as well.

When you don't know what problems other people are struggling with or what they are preparing to do, you've got no right deciding they are making bad strategic choices.
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  #4  
Old August 10th, 2009, 01:22 PM
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WingedDog WingedDog is offline
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Default Re: New game - The Art of War, Fight!

I have just returned from my trip, it took some time to read through the thread. Zeldor's behaviour is unexeptable, and I hope nobody else playing this game is going to copy it. I'm repeting myself, but the best thing you can do if the interest for the game is lost - is to inform admin about it. Breaking the rules of the game you signed for, or throwing iunsubstantiated insults at other players neither adds you a credit as a good player nor increaces community reputation. IMO Executor had solved the situation the best way it could be solved.

Executor
I have another trip 14-23 August, would you be able to administrate the game again? From what I heard you did great job so far.
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  #5  
Old August 10th, 2009, 03:10 PM

Executor Executor is offline
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Default Re: New game - The Art of War, Fight!

Yeah, I'm here.
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  #6  
Old August 10th, 2009, 03:21 PM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Fight!

Can I ask who the original Caelum and Shinuyama players were? Since both have now been eliminated.
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  #7  
Old August 10th, 2009, 04:41 PM

statttis statttis is offline
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Default Re: New game - The Art of War, Fight!

I was Caelum. I think the score graphs show pretty well what happened to me . Congrats to Eriu on a perfectly timed attack.
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  #8  
Old August 10th, 2009, 06:30 PM

Stretch Stretch is offline
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Default Re: New game - The Art of War, Fight!

I was Shinuyama for the last 8 turns or so (once they had been reduced to 6 or 7 provinces).
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  #9  
Old August 10th, 2009, 10:58 PM
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WingedDog WingedDog is offline
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Default Re: New game - The Art of War, Fight!

Shinuyama was ruled originly by Cerlin, until turn 37.
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  #10  
Old August 11th, 2009, 03:26 AM

Calahan Calahan is offline
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Default Re: New game - The Art of War, Fight!

thanks WingedDog. Confused me for a moment as I couldn't see any 'Cerlin' signed up for this game. But then I traced your 'Hot Swap' post for the answers.
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