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January 28th, 2010, 01:48 AM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
Thanks: 23
Thanked 27 Times in 27 Posts
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Re: LA: Noobs and Strangeness (Running)
Rightous religion cannot be fought or contained. It is only inevitable that all the poor folk of the world are brought under our wise leadership and guidance.
Seriously, it passed 1500 already? Neat.
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January 29th, 2010, 07:27 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
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Re: LA: Noobs and Strangeness (Running)
Ulm hereby announces that the NAP5 with Midgard is canceled.
We remind everyone that a cancelation isnt the same as a declaration of war.
We need more flexibilty to counter that enormous religious waves though,should it become necessary...
Tabos
Speaker of the Leech
Drinker of Dragon Blood
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January 29th, 2010, 07:30 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
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Re: LA: Noobs and Strangeness (Running)
We are Turn 65.
I forgot how i handled that matter in Dom2.
5turn NAP,means attacks can happen with turn 70?
So on Turn 69 attack orders can be given?
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January 29th, 2010, 10:07 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
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Re: LA: Noobs and Strangeness (Running)
Yes, should you want to attack me, turn 70 is the turn hostilities can happen at earliest, so you can issue hostile orders at turn 69.
Last edited by Quitti; January 29th, 2010 at 10:25 PM..
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January 31st, 2010, 12:44 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
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Re: LA: Noobs and Strangeness (Running)
Greetings from Bnupa,
It is sad to see such a happy set of friends come to conflict. We of Patala hope our good friends can remain in happy coexistence. Of course, if not, watching exciting battles is always entertaining.
We will continue to exist in harmony with our neighbours.
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January 31st, 2010, 05:24 PM
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Captain
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Join Date: Aug 2008
Location: Finland
Posts: 827
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Re: LA: Noobs and Strangeness (Running)
Harmonious wellbeing! I see hordes of thralls and other stuff including old dead gods on my borders. Ulms talks of peace seem quite moot, but who knows, perhaps they are there just to keep the local populace under control, due them being fully under our righteous religion...
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February 2nd, 2010, 10:24 AM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
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Re: LA: Noobs and Strangeness (Running)
I swear to god that this was a movement mistake.
I wanted him to move to scytha from Amiridon,and i really dont know why the hell he moved to Hynaphe.Must be mistakenly happended when i tried to move a scout from there who still stayed there.
As you can see,if i wanted to breach the NAP,i would have done it full scale and not this unimportant province.
And he isnt even equipped for attacking.
ulm will give you 300 Gold,for your income and pd loss.
We wont touch the taxes as well.
In exchange we would like to get free retreat for him to amridon.
Sorry for this.
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February 2nd, 2010, 02:56 PM
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Captain
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Join Date: Aug 2008
Location: Finland
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Re: LA: Noobs and Strangeness (Running)
Quote:
Originally Posted by Mardagg
As you can see,if i wanted to breach the NAP,i would have done it full scale and not this unimportant province.
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No problem. Accidents happen. Though I'd like to point you to the first post regarding:
Quote:
Diplomacy is considered binding.
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So breaching a NAP is not an option in this game, as it was specifically stated in the game making that diplomacy is considerede binding considered binding.
You have one turn to move him back to Amiridon or any your or Pythiums or Patalas province of choice that can be reached
Happy hunting.
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February 2nd, 2010, 07:36 PM
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Corporal
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Join Date: Aug 2008
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Re: LA: Noobs and Strangeness (Running)
The Serpent priests are more than worried with the constant preaching of a false religion in the empire.
This is why the men and Lamias of the glorious empire of Pythium announce that the pact signed with Midgard will be cancelled in three months. All the diplomats have been called back to their homeland.
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February 9th, 2010, 02:50 PM
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Sergeant
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Join Date: Jan 2004
Location: Germany
Posts: 293
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Re: LA: Noobs and Strangeness (Running)
Guys,i will be away from Friday to Monday.
I will definately need 96 hours hosting for the weekend therefore.
Since it always takes 1 more turn before it can be switched back to 72 hours hosting i would like to postpone already this turn by 24 hours.
This makes sense imo,since this turn might be pretty complicated for some of us.
What do you think?
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