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				January 19th, 2004, 12:08 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
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				 Invasion! Beta Discussion 
 I have just released Beta .21 of my mod Invasion! and im looking for play testers to help me catch all those pesky problems 
You can download the mod from spaceempires.net here:
Invasion! Beta 0.21 
If you find any problems go ahead and post them here also any help completeing the ships sets is welcome. Also any random questions about the mod can be asked here too.
 
I think thats all I wanted to say...
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				January 19th, 2004, 02:20 AM
			
			
			
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 Major |  | 
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				 Re: Invasion! Mod Discussion Beta 0.40 
 So; what do this mod do that is different from all the other mods. Some info please     
Wellcome to the Boards BTW.
				__________________Never trust a cop with rubber gloves.
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				January 19th, 2004, 03:03 AM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
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				 Re: Invasion! Mod Discussion Beta 0.40 
 Thank you, I was finally convinced to join by Fyron and the gang that hang out on #se4.
 The mod adds:
 Ships
 Mounts
 Design Names
 Planetary Cloaking Device
 Omni-Colony Component
 Sounds
 Only Point-Defense and a few other special tech tree weapons can target fighters
 2 more space yard facility levels
 
 Future plans include:
 AI Enhancements
 More races
 and of couse the stuff I havent thought up yet
 
 [ January 19, 2004, 01:07: Message edited by: Combat Wombat ]
 
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				January 19th, 2004, 11:09 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
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				 Re: Invasion! Mod Discussion Beta 0.40 
 Here is the update to Beta 0.22 is just data files so its quite smallhttp://www.spaceempires.net/files/cw/Invasionbeta22.rar 
Fixes: 
Space Yard IV and V had wrong ability description 
Blank Line in systemnames.txt 
Fixes engine use by some ships
 
 [ January 19, 2004, 21:10: Message edited by: Combat Wombat ]
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				January 19th, 2004, 11:47 PM
			
			
			
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 Lieutenant Colonel |  | 
					Join Date: Jan 2004 Location: Minnesota/South Dakota 
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				 Re: Invasion! Mod Discussion Beta 0.40 
 Beta 0.23 Change List:Added Troop Huge
 Added Troop Infantry*
 Fixed Rate at which you aquire colony ship techs
 Fixed Rate at which you aquire transports ship techs
 Removed Probe and Probe Techs**
 Removed Sounds***
 Fixed systemnames.txt error
 
 Release Date: 1-19-04 or 1-20-04
 
 *Troop Infantry does not require a bridge
 **Will be put back when I fix a few problems
 ***The sounds made the file to big and I decided I didnt like them
 
 [ January 20, 2004, 00:24: Message edited by: Combat Wombat ]
 
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				January 20th, 2004, 01:03 AM
			
			
			
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			|  | Shrapnel Fanatic |  | 
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				 Re: Invasion! Mod Discussion Beta 0.40 
 Are you going to restrict orbital bombardment in this mod? 
				__________________ 
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				January 18th, 2005, 05:21 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Invasion! Beta 0.41 Released! 
 AWSOME.  
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 19th, 2005, 10:56 AM
			
			
			
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 Lieutenant Colonel |  | 
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				 Re: Invasion! Beta 0.41 Released! 
 
	Quote: 
	
		| Atrocities said: AWSOME.
   
 |  Yep it is    
Even better is the fact that the new Invasion! PBW game is now starting! Everyone that wants to play as a monster better grab a spot fast.    It's going to be alot of fun.
				__________________ 
				You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
 
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp-- 
Get the newest Version of Invasion! here:      http://www.secenter.org/    |  
	
		
	
	
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				January 20th, 2005, 01:57 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: Invasion! Beta 0.41 Released! 
 You'll find that modding can consum your life.  Be warned.  
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				January 20th, 2005, 02:27 PM
			
			
			
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 General |  | 
					Join Date: Apr 2001 Location: Cincinnati, Ohio, USA 
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				 Re: Invasion! Beta 0.41 Released! 
 OK, so how many racial points do we get in this PBW game? I'm itching to make my .emp file but that's holding me back  
				__________________The Ed draws near! What dost thou deaux?
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