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July 28th, 2009, 01:43 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Beardaxe is go!
Ah, sorry, this dropped off my radar with all that snafu, I'm game to keep going, I should be able to submit a turn later today.
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
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July 28th, 2009, 01:54 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Beardaxe is go!
Okay, so that only leaves us with Mictlan and Atlantis set to AI and the rest of the players still in position.
Jazzepi
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July 29th, 2009, 01:41 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Beardaxe is go!
Okay. I've never done that game admin thingy before - in order to set a nation to AI I need a player not in the game that submits the turns with orders to set to AI, correct? Should I just ask in the MP forum, or is there anyone I could approach directly?
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July 29th, 2009, 06:14 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Beardaxe is go!
Just to bump - what's the exact procedure needed for me to switch those nations to AI?
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July 29th, 2009, 07:04 PM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Re: Beardaxe is go!
You are correct, you need somebody not in the game to do it, get a volunteer and switch the nations email address to theirs. They'll submit a turn going AI.
__________________
My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 30th, 2009, 10:19 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Beardaxe is go!
Can I get like a 3-4 hour extension? Doing some programming with my lab group.
Jazzepi
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July 31st, 2009, 04:59 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
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Re: Beardaxe is go!
Kk, I did the postponing and postponed a bit longer to get the AI setting done, which you probably notice from absurd Mictlan/Atlantis attacks.. *sigh* 
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August 8th, 2009, 04:47 AM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
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Re: Beardaxe is go!
Dang - I'll be back later than planned, so I request a 12 hours hosting delay from myself.
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August 8th, 2009, 05:03 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Beardaxe is go!
I need a 48 hour extension. I've got a group project due on Monday, and I'm strapped for time.
Written 1000+ lines of code in the past five days.
Jazzepi
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August 8th, 2009, 05:49 PM
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Sergeant
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Join Date: Oct 2008
Location: Germany
Posts: 284
Thanks: 11
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Re: Beardaxe is go!
Okay, postponed. I'll have my turn ready Monday latest, so if you decide to submit earlier, auto host will do the job then.
Toran.
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