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  #141  
Old April 5th, 2010, 02:32 PM
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WraithLord WraithLord is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

One player is holding up the game.
Yeah, you , that's right, I'm talking to you - send your pretender plz
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  #142  
Old April 5th, 2010, 02:42 PM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

I have sent this player a message. One player has commented to me though that really none of you guys should be talking publicly about the holdout, and he's right unless you have a particularly funny sense of humor
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  #143  
Old April 5th, 2010, 03:11 PM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Hey, you're right. My bad. Thanks for pointing this out.
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  #144  
Old April 5th, 2010, 03:29 PM

LumenPlacidum LumenPlacidum is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Hahaha, I've so done that before... just made misleading statements in a rand game to make people crazy.
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  #145  
Old April 5th, 2010, 05:35 PM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Im having problems unzipping the map. Not sure how to make the program provided by Calahan's link to make it unzip it.
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  #146  
Old April 5th, 2010, 11:25 PM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Rytek
Right click on archive -> 7-Zip -> Unpack
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  #147  
Old April 6th, 2010, 12:03 AM

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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Okay, so the person whose pretender is missing hasn't logged onto the forums in a few days, and is therefore very unlikely to have seen my PM. If you are reading this, and you haven't logged in and checked your messages lately, please do so or it is very likely you will be kicked from the game tomorrow.

This leaves us with a few likely options, since at this point I doubt we're going to hear back from the missing player. Either calahan redoes the map, you play with one missing player, or I look for someone willing to play TNN in the game. I expect the third option is the most preferable so unless told otherwise I will make a thread looking for another player tomorrow morning.
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  #148  
Old April 6th, 2010, 12:08 AM

LumenPlacidum LumenPlacidum is offline
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

So you're saying that we all need to gang up on TNN?
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  #149  
Old April 6th, 2010, 01:03 AM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Let's just go. He's had enough time. A game of this size always has a holdout. 23 is enough. One hold out is no big deal. Just set TNN to AI from the beginning, or go with 23 players.
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Last edited by Lingchih; April 6th, 2010 at 01:11 AM..
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  #150  
Old April 6th, 2010, 01:52 AM
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Default Re: YARG2 , 24 players EA RAND game [send your pretenders!]

Quote from OP:
Quote:
-> Please honor the warrior spirit of this game. No turning AI after a few defeats please. Try to fight as best you can for as long as you can. If RL prevents you from playing please contact the admin to find a sub
Having no AI at all is the whole point of this game. In original YARG only 2 players out of 19 ever switched to AI (and their actions weren't approved by other players). Having so little AI opponents made the game superb comparing to other games I participated, and I beleive all players from YARG have the same feeling and expect the same no AI policy here. So placing AI on the map from the start is not even an option to me. Calahan made a hard work balancing the map, and I don't think it would be fair to make him to do the rebalancing.
So, I would prefer to find a sub.
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