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May 27th, 2009, 11:07 PM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Uh, one of my Demon commanders lost all his gear and got turned into a ulm ranger... anyone care to explain?
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May 27th, 2009, 11:24 PM
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Second Lieutenant
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Join Date: Jan 2009
Location: Ellicott City, MD
Posts: 401
Thanks: 15
Thanked 18 Times in 13 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Ok, I think THAT warrants a rollback.
And an analysis of the code.
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May 28th, 2009, 12:29 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
this will almost guaranteed fix it:
make a new saved games folder.
download turn into (yes, must download)
run from there.
Check it out and let me know. If the problem persists absolutlely we can roll back.
However, I am 90% sure this will fix it. Has happened to me several times.
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May 29th, 2009, 05:55 PM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Tried it chris, didn't work. Want to rollback or just push on? To be honest my interest in this game is waning as Magellan and other games pick up.
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May 30th, 2009, 03:48 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
I am always willing to resolve things, whenever players think things look unfair. So if a rollback is desired no problem.
I actually think I have the game - I just plan on grinding it slowly out.
So let me know!
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May 30th, 2009, 01:41 PM
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Second Lieutenant
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Join Date: Jan 2009
Location: Ellicott City, MD
Posts: 401
Thanks: 15
Thanked 18 Times in 13 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
For the moment, a delay should be made for this turn's hosting, so we can decide.
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May 30th, 2009, 01:46 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Game rolled back and delayed 24 hours!
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June 1st, 2009, 01:02 AM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Well, I don't know if anyone uploaded a new turn, but.. it processed.. and I immediately get a Nagok error.
Can anyone run it?
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June 3rd, 2009, 06:53 PM
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Second Lieutenant
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Join Date: Jun 2008
Location: Ontario, Canada
Posts: 477
Thanks: 3
Thanked 7 Times in 7 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
How many times are we going to do turn 74?
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June 3rd, 2009, 07:30 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
Thanks: 203
Thanked 121 Times in 91 Posts
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Re: Ulmish Civil Wars - All Ulm all of the time...
Oh.. I'm just recycling it waiting for comment, fakey. I've never actually done the turn as it takes like 12 hours at this point.
The last comment from tolkien was he wanted 24 hours for debate.
And as near as I can tell, no turn has been uploaded by anyone since then, and no comment.
I'll submit a turn before I leave on the trip. I'll set the host delay. If turns stale out after that, I'll declare the game finished....
Fair?
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